Update GLES3 HW issues list
authorPyry Haulos <phaulos@google.com>
Wed, 29 Apr 2015 12:15:44 +0000 (05:15 -0700)
committerPyry Haulos <phaulos@google.com>
Wed, 29 Apr 2015 12:25:29 +0000 (05:25 -0700)
Change-Id: I0279a4b28fdd4511181797194a56f35fbda492e5

android/cts/master/com.drawelements.deqp.gles3.xml
android/cts/master/gles3-master.txt
android/cts/master/src/gles3-hw-issues.txt

index 4e02065..41072b7 100644 (file)
                                                <Test name="nearest_consistency_min_reverse_src_dst_y">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nearest_consistency_out_of_bounds_mag">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nearest_consistency_out_of_bounds_mag_reverse_src_x">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nearest_consistency_out_of_bounds_mag_reverse_src_y">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nearest_consistency_out_of_bounds_mag_reverse_dst_x">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="nearest_consistency_out_of_bounds_mag_reverse_dst_y">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nearest_consistency_out_of_bounds_mag_reverse_src_dst_x">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="nearest_consistency_out_of_bounds_mag_reverse_src_dst_y">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nearest_consistency_out_of_bounds_min">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
-                                               <Test name="nearest_consistency_out_of_bounds_min_reverse_src_y">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="nearest_consistency_out_of_bounds_min_reverse_dst_y">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
-                                               <Test name="nearest_consistency_out_of_bounds_min_reverse_src_dst_x">
-                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                               </Test>
                                                <Test name="nearest_consistency_out_of_bounds_min_reverse_src_dst_y">
                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                </Test>
index a444e76..305e67f 100644 (file)
@@ -29928,17 +29928,9 @@ dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_y
 dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_y
 dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_y
 dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_y
-dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag
-dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_src_x
-dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_src_y
-dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_dst_x
 dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_dst_y
-dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_src_dst_x
 dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_src_dst_y
-dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min
-dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_src_y
 dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_dst_y
-dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_src_dst_x
 dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_src_dst_y
 dEQP-GLES3.functional.fbo.blit.conversion.rgba32i_to_rgba32i
 dEQP-GLES3.functional.fbo.blit.conversion.rgba32i_to_rgba16i
index d37f992..a3c6a9a 100644 (file)
@@ -1,15 +1,4 @@
 dEQP-GLES3.functional.fbo.blit.conversion.rgba4_to_rgb565
-dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag
-dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_x
-dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_x
-dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_x
-dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_y
-dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min
-dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_x
-dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_x
-dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_x
-dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_dst_x
-dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_src_x
 dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.highp_fragment.scalar
 dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.highp_fragment.vec2
 dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.highp_fragment.vec3
@@ -74,30 +63,6 @@ dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atanh.highp_vec3_v
 dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atanh.highp_vec4_vertex
 dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atanh.mediump_vec3_vertex
 dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atanh.mediump_vec4_vertex
-dEQP-GLES3.functional.shaders.texture_functions.texturelod.isampler2darray_fragment
-dEQP-GLES3.functional.shaders.texture_functions.texturelod.isampler2darray_vertex
-dEQP-GLES3.functional.shaders.texture_functions.texturelod.isampler2d_fragment
-dEQP-GLES3.functional.shaders.texture_functions.texturelod.isampler2d_vertex
-dEQP-GLES3.functional.shaders.texture_functions.texturelod.isampler3d_fragment
-dEQP-GLES3.functional.shaders.texture_functions.texturelod.isampler3d_vertex
-dEQP-GLES3.functional.shaders.texture_functions.texturelod.usampler2darray_fragment
-dEQP-GLES3.functional.shaders.texture_functions.texturelod.usampler2darray_vertex
-dEQP-GLES3.functional.shaders.texture_functions.texturelod.usampler2d_fragment
-dEQP-GLES3.functional.shaders.texture_functions.texturelod.usampler2d_vertex
-dEQP-GLES3.functional.shaders.texture_functions.texturelod.usampler3d_fragment
-dEQP-GLES3.functional.shaders.texture_functions.texturelod.usampler3d_vertex
-dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.isampler2d_vec3_fragment
-dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.isampler2d_vec3_vertex
-dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.isampler2d_vec4_fragment
-dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.isampler2d_vec4_vertex
-dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.isampler3d_fragment
-dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.isampler3d_vertex
-dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.usampler2d_vec3_fragment
-dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.usampler2d_vec3_vertex
-dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.usampler2d_vec4_fragment
-dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.usampler2d_vec4_vertex
-dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.usampler3d_fragment
-dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.usampler3d_vertex
 dEQP-GLES3.functional.texture.compressed.astc.color_endpoint_modes.10x10
 dEQP-GLES3.functional.texture.compressed.astc.color_endpoint_modes.10x10_srgb
 dEQP-GLES3.functional.texture.compressed.astc.color_endpoint_modes.10x5
@@ -680,7 +645,6 @@ dEQP-GLES3.functional.texture.mipmap.cube.max_lod.linear_nearest
 dEQP-GLES3.functional.texture.mipmap.cube.max_lod.nearest_linear
 dEQP-GLES3.functional.texture.mipmap.cube.max_lod.nearest_nearest
 dEQP-GLES3.functional.texture.mipmap.cube.projected.linear_linear
-dEQP-GLES3.functional.texture.mipmap.cube.projected.nearest_nearest
 dEQP-GLES3.functional.texture.specification.basic_teximage3d.r11f_g11f_b10f_3d
 dEQP-GLES3.functional.texture.specification.basic_teximage3d.r16i_3d
 dEQP-GLES3.functional.texture.specification.basic_teximage3d.r8ui_3d
@@ -833,3 +797,53 @@ dEQP-GLES3.functional.polygon_offset.fixed24_factor_1_slope
 dEQP-GLES3.functional.polygon_offset.fixed24_result_depth_clamp
 dEQP-GLES3.functional.polygon_offset.float32_factor_1_slope
 dEQP-GLES3.functional.polygon_offset.float32_result_depth_clamp
+
+# Bug 20682200
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_x
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_x
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_x
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_y
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_x
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_x
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_x
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_dst_x
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_src_dst_x
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_src_x
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_src_y
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_dst_x
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_src_dst_x
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_src_x
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_src_y
+
+# Bug 20681531
+dEQP-GLES3.functional.shaders.texture_functions.texturelod.isampler2darray_fragment
+dEQP-GLES3.functional.shaders.texture_functions.texturelod.isampler2darray_vertex
+dEQP-GLES3.functional.shaders.texture_functions.texturelod.isampler2d_fragment
+dEQP-GLES3.functional.shaders.texture_functions.texturelod.isampler2d_vertex
+dEQP-GLES3.functional.shaders.texture_functions.texturelod.isampler3d_fragment
+dEQP-GLES3.functional.shaders.texture_functions.texturelod.isampler3d_vertex
+dEQP-GLES3.functional.shaders.texture_functions.texturelod.usampler2darray_fragment
+dEQP-GLES3.functional.shaders.texture_functions.texturelod.usampler2darray_vertex
+dEQP-GLES3.functional.shaders.texture_functions.texturelod.usampler2d_fragment
+dEQP-GLES3.functional.shaders.texture_functions.texturelod.usampler2d_vertex
+dEQP-GLES3.functional.shaders.texture_functions.texturelod.usampler3d_fragment
+dEQP-GLES3.functional.shaders.texture_functions.texturelod.usampler3d_vertex
+dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.isampler2d_vec3_fragment
+dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.isampler2d_vec3_vertex
+dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.isampler2d_vec4_fragment
+dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.isampler2d_vec4_vertex
+dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.isampler3d_fragment
+dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.isampler3d_vertex
+dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.usampler2d_vec3_fragment
+dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.usampler2d_vec3_vertex
+dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.usampler2d_vec4_fragment
+dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.usampler2d_vec4_vertex
+dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.usampler3d_fragment
+dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.usampler3d_vertex
+
+# Bug 20681533
+dEQP-GLES3.functional.texture.mipmap.cube.projected.nearest_nearest