{
u64 tmp;
+ if (likely(curr->load.weight == NICE_0_LOAD))
+ return granularity;
/*
- * Negative nice levels get the same granularity as nice-0:
+ * Positive nice levels get the same granularity as nice-0:
*/
- if (likely(curr->load.weight >= NICE_0_LOAD))
- return granularity;
+ if (likely(curr->load.weight < NICE_0_LOAD)) {
+ tmp = curr->load.weight * (u64)granularity;
+ return (long) (tmp >> NICE_0_SHIFT);
+ }
/*
- * Positive nice level tasks get linearly finer
+ * Negative nice level tasks get linearly finer
* granularity:
*/
- tmp = curr->load.weight * (u64)granularity;
+ tmp = curr->load.inv_weight * (u64)granularity;
/*
* It will always fit into 'long':
*/
- return (long) (tmp >> NICE_0_SHIFT);
+ return (long) (tmp >> WMULT_SHIFT);
}
static inline void