*/
void Process( BufferIndex updateBufferIndex ) override
{
+ mNode->SetUpdated( true );
(mProperty->*mMemberFunction)( updateBufferIndex, mParam );
}
*/
void Process( BufferIndex updateBufferIndex ) override
{
+ mNode->SetUpdated( true );
(mProperty->*mMemberFunction)( updateBufferIndex, mParam );
}
*/
void Process( BufferIndex updateBufferIndex ) override
{
+ mNode->SetUpdated( true );
(mProperty->*mMemberFunction)( updateBufferIndex, mParam );
}
*/
void Process( BufferIndex updateBufferIndex ) override
{
+ mNode->SetUpdated( true );
(mProperty->*mMemberFunction)( updateBufferIndex, mParam );
}