#define SVGA3D_OTABLE_CONTEXT_ENTRY_SIZE 8
#define SVGA3D_OTABLE_SURFACE_ENTRY_SIZE 64
#define SVGA3D_OTABLE_SHADER_ENTRY_SIZE 16
+#define SVGA3D_OTABLE_SCREEN_TARGET_ENTRY_SIZE 64
#define SVGA3D_CONTEXT_DATA_SIZE 16384
/*
*/
typedef enum {
- SVGA_OTABLE_MOB = 0,
- SVGA_OTABLE_SURFACE = 1,
- SVGA_OTABLE_CONTEXT = 2,
- SVGA_OTABLE_SHADER = 3,
- SVGA_OTABLE_COUNT = 4,
+ SVGA_OTABLE_MOB = 0,
+ SVGA_OTABLE_MIN = 0,
+ SVGA_OTABLE_SURFACE = 1,
+ SVGA_OTABLE_CONTEXT = 2,
+ SVGA_OTABLE_SHADER = 3,
+ SVGA_OTABLE_SCREEN_TARGET = 4,
+ SVGA_OTABLE_DX9_MAX = 5,
+ SVGA_OTABLE_MAX = 8
} SVGAOTableType;
typedef
#define VMWGFX_MAX_VALIDATIONS 2048
#define VMWGFX_MAX_DISPLAYS 16
#define VMWGFX_CMD_BOUNCE_INIT_SIZE 32768
+#define VMWGFX_ENABLE_SCREEN_TARGET_OTABLE 0
/*
* Perhaps we should have sysfs entries for these.
#define VMWGFX_NUM_GB_CONTEXT 256
#define VMWGFX_NUM_GB_SHADER 20000
#define VMWGFX_NUM_GB_SURFACE 32768
+#define VMWGFX_NUM_GB_SCREEN_TARGET VMWGFX_MAX_DISPLAYS
#define VMWGFX_NUM_MOB (VMWGFX_NUM_GB_CONTEXT +\
VMWGFX_NUM_GB_SHADER +\
- VMWGFX_NUM_GB_SURFACE)
+ VMWGFX_NUM_GB_SURFACE +\
+ VMWGFX_NUM_GB_SCREEN_TARGET)
#define VMW_PL_GMR TTM_PL_PRIV0
#define VMW_PL_FLAG_GMR TTM_PL_FLAG_PRIV0
#include "vmwgfx_drv.h"
/*
+ * If we set up the screen target otable, screen objects stop working.
+ */
+
+#define VMW_OTABLE_SETUP_SUB ((VMWGFX_ENABLE_SCREEN_TARGET_OTABLE) ? 0 : 1)
+
+/*
* Currently the MOB interface does not support 64-bit page frame numbers.
* This might change in the future to be similar to the GMR2 interface
* when virtual machines support memory beyond 16TB.
SVGAOTableType i;
int ret;
- otables = kzalloc(SVGA_OTABLE_COUNT * sizeof(*otables),
+ otables = kzalloc(SVGA_OTABLE_DX9_MAX * sizeof(*otables),
GFP_KERNEL);
if (unlikely(otables == NULL)) {
DRM_ERROR("Failed to allocate space for otable "
VMWGFX_NUM_GB_CONTEXT * SVGA3D_OTABLE_CONTEXT_ENTRY_SIZE;
otables[SVGA_OTABLE_SHADER].size =
VMWGFX_NUM_GB_SHADER * SVGA3D_OTABLE_SHADER_ENTRY_SIZE;
+ otables[SVGA_OTABLE_SCREEN_TARGET].size =
+ VMWGFX_NUM_GB_SCREEN_TARGET *
+ SVGA3D_OTABLE_SCREEN_TARGET_ENTRY_SIZE;
bo_size = 0;
- for (i = 0; i < SVGA_OTABLE_COUNT; ++i) {
+ for (i = 0; i < SVGA_OTABLE_DX9_MAX; ++i) {
otables[i].size =
(otables[i].size + PAGE_SIZE - 1) & PAGE_MASK;
bo_size += otables[i].size;
ttm_bo_unreserve(dev_priv->otable_bo);
offset = 0;
- for (i = 0; i < SVGA_OTABLE_COUNT; ++i) {
+ for (i = 0; i < SVGA_OTABLE_DX9_MAX - VMW_OTABLE_SETUP_SUB; ++i) {
ret = vmw_setup_otable_base(dev_priv, i, offset,
&otables[i]);
if (unlikely(ret != 0))
out_unreserve:
ttm_bo_unreserve(dev_priv->otable_bo);
out_no_setup:
- for (i = 0; i < SVGA_OTABLE_COUNT; ++i)
+ for (i = 0; i < SVGA_OTABLE_DX9_MAX - VMW_OTABLE_SETUP_SUB; ++i)
vmw_takedown_otable_base(dev_priv, i, &otables[i]);
ttm_bo_unref(&dev_priv->otable_bo);
struct ttm_buffer_object *bo = dev_priv->otable_bo;
int ret;
- for (i = 0; i < SVGA_OTABLE_COUNT; ++i)
+ for (i = 0; i < SVGA_OTABLE_DX9_MAX - VMW_OTABLE_SETUP_SUB; ++i)
vmw_takedown_otable_base(dev_priv, i,
&dev_priv->otables[i]);