if (ctx->b.chip_class >= CIK)
si_mark_atom_dirty(ctx, &ctx->prefetch_L2);
- ctx->framebuffer.dirty_cbufs = (1 << 8) - 1;
- ctx->framebuffer.dirty_zsbuf = true;
+ /* CLEAR_STATE disables all colorbuffers, so only enable bound ones. */
+ ctx->framebuffer.dirty_cbufs =
+ u_bit_consecutive(0, ctx->framebuffer.state.nr_cbufs);
+ /* CLEAR_STATE disables the zbuffer, so only enable it if it's bound. */
+ ctx->framebuffer.dirty_zsbuf = ctx->framebuffer.state.zsbuf != NULL;
+ /* This should always be marked as dirty to set the framebuffer scissor
+ * at least. */
si_mark_atom_dirty(ctx, &ctx->framebuffer.atom);
si_mark_atom_dirty(ctx, &ctx->clip_regs);
ctx->msaa_sample_locs.nr_samples = 0;
si_mark_atom_dirty(ctx, &ctx->msaa_sample_locs.atom);
si_mark_atom_dirty(ctx, &ctx->msaa_config);
- si_mark_atom_dirty(ctx, &ctx->sample_mask.atom);
+ /* CLEAR_STATE sets 0xffff. */
+ if (ctx->sample_mask.sample_mask != 0xffff)
+ si_mark_atom_dirty(ctx, &ctx->sample_mask.atom);
si_mark_atom_dirty(ctx, &ctx->cb_render_state);
si_mark_atom_dirty(ctx, &ctx->blend_color.atom);
si_mark_atom_dirty(ctx, &ctx->db_render_state);