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progs/fp: increase buffer size to read larger shaders
author
Brian Paul
<brianp@vmware.com>
Thu, 7 Jan 2010 16:10:53 +0000
(09:10 -0700)
committer
Brian Paul
<brianp@vmware.com>
Thu, 7 Jan 2010 16:20:48 +0000
(09:20 -0700)
progs/fp/fp-tri.c
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diff --git
a/progs/fp/fp-tri.c
b/progs/fp/fp-tri.c
index
ed29a2d
..
70676d4
100644
(file)
--- a/
progs/fp/fp-tri.c
+++ b/
progs/fp/fp-tri.c
@@
-73,7
+73,7
@@
static void Init( void )
GLuint Texture;
GLint errno;
GLuint prognum;
- char buf[
4096
];
+ char buf[
50000
];
GLuint sz;
FILE *f;