}
+Handle<UnseededNumberDictionary> UnseededNumberDictionary::AddNumberEntry(
+ Handle<UnseededNumberDictionary> dictionary,
+ uint32_t key,
+ Handle<Object> value) {
+ CALL_HEAP_FUNCTION(dictionary->GetIsolate(),
+ dictionary->AddNumberEntry(key, *value),
+ UnseededNumberDictionary);
+}
+
+
MaybeObject* SeededNumberDictionary::AtNumberPut(uint32_t key, Object* value) {
UpdateMaxNumberKey(key);
return AtPut(key, value);
Handle<SeededNumberDictionary> SeededNumberDictionary::Set(
Handle<SeededNumberDictionary> dictionary,
- uint32_t index,
+ uint32_t key,
Handle<Object> value,
PropertyDetails details) {
- CALL_HEAP_FUNCTION(dictionary->GetIsolate(),
- dictionary->Set(index, *value, details),
- SeededNumberDictionary);
-}
-
-
-Handle<UnseededNumberDictionary> UnseededNumberDictionary::Set(
- Handle<UnseededNumberDictionary> dictionary,
- uint32_t index,
- Handle<Object> value) {
- CALL_HEAP_FUNCTION(dictionary->GetIsolate(),
- dictionary->Set(index, *value),
- UnseededNumberDictionary);
-}
-
-
-MaybeObject* SeededNumberDictionary::Set(uint32_t key,
- Object* value,
- PropertyDetails details) {
- int entry = FindEntry(key);
- if (entry == kNotFound) return AddNumberEntry(key, value, details);
+ int entry = dictionary->FindEntry(key);
+ if (entry == kNotFound) {
+ return AddNumberEntry(dictionary, key, value, details);
+ }
// Preserve enumeration index.
details = PropertyDetails(details.attributes(),
details.type(),
- DetailsAt(entry).dictionary_index());
- MaybeObject* maybe_object_key =
- SeededNumberDictionaryShape::AsObject(GetHeap(), key);
- Object* object_key;
- if (!maybe_object_key->ToObject(&object_key)) return maybe_object_key;
- SetEntry(entry, object_key, value, details);
- return this;
+ dictionary->DetailsAt(entry).dictionary_index());
+ Handle<Object> object_key =
+ SeededNumberDictionaryShape::AsHandle(dictionary->GetIsolate(), key);
+ dictionary->SetEntry(entry, *object_key, *value, details);
+ return dictionary;
}
-MaybeObject* UnseededNumberDictionary::Set(uint32_t key,
- Object* value) {
- int entry = FindEntry(key);
- if (entry == kNotFound) return AddNumberEntry(key, value);
- MaybeObject* maybe_object_key =
- UnseededNumberDictionaryShape::AsObject(GetHeap(), key);
- Object* object_key;
- if (!maybe_object_key->ToObject(&object_key)) return maybe_object_key;
- SetEntry(entry, object_key, value);
- return this;
+Handle<UnseededNumberDictionary> UnseededNumberDictionary::Set(
+ Handle<UnseededNumberDictionary> dictionary,
+ uint32_t key,
+ Handle<Object> value) {
+ int entry = dictionary->FindEntry(key);
+ if (entry == kNotFound) return AddNumberEntry(dictionary, key, value);
+ Handle<Object> object_key =
+ UnseededNumberDictionaryShape::AsHandle(dictionary->GetIsolate(), key);
+ dictionary->SetEntry(entry, *object_key, *value);
+ return dictionary;
}
class NumberDictionaryShape : public BaseShape<uint32_t> {
public:
static inline bool IsMatch(uint32_t key, Object* other);
+ // TODO(ishell): This should be eventually replaced with AsHandle().
MUST_USE_RESULT static inline MaybeObject* AsObject(Heap* heap,
uint32_t key);
+ static inline Handle<Object> AsHandle(Isolate* isolate, uint32_t key);
static const int kEntrySize = 3;
static const bool kIsEnumerable = false;
};
// Return the updated dictionary.
MUST_USE_RESULT static Handle<SeededNumberDictionary> Set(
Handle<SeededNumberDictionary> dictionary,
- uint32_t index,
+ uint32_t key,
Handle<Object> value,
PropertyDetails details);
// Type specific at put (default NONE attributes is used when adding).
MUST_USE_RESULT MaybeObject* AtNumberPut(uint32_t key, Object* value);
MUST_USE_RESULT MaybeObject* AddNumberEntry(uint32_t key, Object* value);
+ MUST_USE_RESULT static Handle<UnseededNumberDictionary> AddNumberEntry(
+ Handle<UnseededNumberDictionary> dictionary,
+ uint32_t key,
+ Handle<Object> value);
// Set an existing entry or add a new one if needed.
// Return the updated dictionary.
MUST_USE_RESULT static Handle<UnseededNumberDictionary> Set(
Handle<UnseededNumberDictionary> dictionary,
- uint32_t index,
+ uint32_t key,
Handle<Object> value);
-
- MUST_USE_RESULT MaybeObject* Set(uint32_t key, Object* value);
};