}
}
+ // Handle the case where a WZR/XZR copy is being spilled but the destination
+ // register class doesn't contain WZR/XZR. For example:
+ //
+ // %vreg0<def> = COPY %XZR; GPR64common:%vreg0
+ //
+ // In this case we can still safely fold away the COPY and generate the
+ // following spill code:
+ //
+ // STRXui %XZR, <fi#0>
+ //
+ if (MI.isFullCopy() && Ops.size() == 1 && Ops[0] == 0) {
+ MachineBasicBlock &MBB = *MI.getParent();
+ const MachineOperand &SrcMO = MI.getOperand(1);
+ unsigned SrcReg = SrcMO.getReg();
+ if (SrcReg == AArch64::WZR || SrcReg == AArch64::XZR) {
+ const TargetRegisterInfo &TRI = getRegisterInfo();
+ const TargetRegisterClass &RC = SrcReg == AArch64::WZR
+ ? AArch64::GPR32RegClass
+ : AArch64::GPR64RegClass;
+ storeRegToStackSlot(MBB, InsertPt, SrcReg, SrcMO.isKill(), FrameIndex,
+ &RC, &TRI);
+ return &*--InsertPt;
+ }
+ }
+
// Cannot fold.
return nullptr;
}
ret void
; CHECK: ret
}
+
+declare i32 @bar()
+declare i32 @baz()
+
+; Check that the spill of the zero value gets stored directly instead
+; of being copied from wzr and then stored.
+define i32 @test_zr_spill_copyprop1(i1 %c) {
+; CHECK-LABEL: test_zr_spill_copyprop1:
+entry:
+ br i1 %c, label %if.else, label %if.then
+
+if.else:
+; CHECK: bl bar
+; CHECK-NEXT: str w0, [sp, #[[SLOT:[0-9]+]]]
+ %call1 = tail call i32 @bar()
+ br label %if.end
+
+if.then:
+; CHECK: bl baz
+; CHECK-NEXT: str wzr, [sp, #[[SLOT]]]
+ %call2 = tail call i32 @baz()
+ br label %if.end
+
+if.end:
+ %x.0 = phi i32 [ 0, %if.then ], [ %call1, %if.else ]
+ call void asm sideeffect "", "~{x0},~{x1},~{x2},~{x3},~{x4},~{x5},~{x6},~{x7},~{x8},~{x9},~{x10},~{x11},~{x12},~{x13},~{x14},~{x15},~{x16},~{x17},~{x18},~{x19},~{x20},~{x21},~{x22},~{x23},~{x24},~{x25},~{x26},~{x27},~{x28},~{fp},~{lr},~{sp}"() nounwind
+ ret i32 %x.0
+}
+
+; Similar to test_zr_spill_copyprop1, but with mis-matched register
+; class between %x.0 and the 0 from %if.then.
+define i32 @test_zr_spill_copyprop2(i1 %c) {
+; CHECK-LABEL: test_zr_spill_copyprop2:
+entry:
+ br i1 %c, label %if.else, label %if.then
+
+if.else:
+; CHECK: bl bar
+; CHECK-NEXT: str w0, [sp, #[[SLOT:[0-9]+]]]
+ %call1 = tail call i32 @bar()
+ br label %if.end
+
+if.then:
+; CHECK: bl baz
+; CHECK-NEXT: str wzr, [sp, #[[SLOT]]]
+ %call2 = tail call i32 @baz()
+ br label %if.end
+
+if.end:
+ %x.0 = phi i32 [ 0, %if.then ], [ %call1, %if.else ]
+ call void asm sideeffect "", "~{x0},~{x1},~{x2},~{x3},~{x4},~{x5},~{x6},~{x7},~{x8},~{x9},~{x10},~{x11},~{x12},~{x13},~{x14},~{x15},~{x16},~{x17},~{x18},~{x19},~{x20},~{x21},~{x22},~{x23},~{x24},~{x25},~{x26},~{x27},~{x28},~{fp},~{lr},~{sp}"() nounwind
+ %x.1 = add i32 %x.0, 1
+ ret i32 %x.1
+}