Evas_Object *img_obj, *frame_obj;
Eo *layout;
Eo *box;
- Evas_Coord fx, fy, fw, fh;
Evas_Object *obj; /* The object itself */
#ifdef HAVE_ELEMENTARY_X
struct
}
if (sd->frame_obj)
- evas_object_resize(sd->frame_obj, w, h);
+ {
+ int fw, fh;
+
+ evas_output_framespace_get(sd->evas, NULL, NULL, &fw, &fh);
+ evas_object_resize(sd->frame_obj, w + fw, h + fh);
+ }
evas_object_resize(sd->obj, w, h);
evas_object_resize(sd->layout, w, h);
short layer;
// FIXME: Don't use hardcoded framespace values, get it from theme
- sd->fx = 0;
- sd->fy = 22;
- sd->fw = 0;
- sd->fh = 26;
-
+ evas_output_framespace_set(sd->evas, 0, 22, 0, 26);
sd->frame_obj = edje_object_add(sd->evas);
layer = evas_object_layer_get(obj);
evas_object_layer_set(sd->frame_obj, layer + 1);