[libomptarget][cuda] Gracefully handle missing cuda library
If using dynamic cuda, and it failed to load, it is not safe to call
cuGetErrorString.
Reviewed By: jdoerfert
Differential Revision: https://reviews.llvm.org/D95412
// Note: Called exactly once from cuda rtl.cpp in a global constructor so
// does not need to handle being called repeatedly or concurrently
if (!checkForCUDA()) {
- return CUDA_ERROR_INVALID_VALUE;
+ return CUDA_ERROR_INVALID_HANDLE;
}
return dlwrap_cuInit(X);
}
typedef enum cudaError_enum {
CUDA_SUCCESS = 0,
CUDA_ERROR_INVALID_VALUE = 1,
+ CUDA_ERROR_INVALID_HANDLE = 400,
} CUresult;
typedef enum CUstream_flags_enum {
DP("Start initializing CUDA\n");
CUresult Err = cuInit(0);
+ if (Err == CUDA_ERROR_INVALID_HANDLE) {
+ // Can't call cuGetErrorString if dlsym failed
+ DP("Failed to load CUDA shared library\n");
+ return;
+ }
if (!checkResult(Err, "Error returned from cuInit\n")) {
return;
}