#include "SkMorphologyImageFilter.h"
#include "SkOffsetImageFilter.h"
#include "SkPerlinNoiseShader.h"
+#include "SkPictureImageFilter.h"
#include "SkRandom.h"
#include "SkRectShaderImageFilter.h"
#include "SkTileImageFilter.h"
enum { BICUBIC, MERGE, COLOR, BLUR, MAGNIFIER, XFERMODE, OFFSET, COMPOSE,
DISTANT_LIGHT, POINT_LIGHT, SPOT_LIGHT, NOISE, DROP_SHADOW,
- MORPHOLOGY, BITMAP, DISPLACE, TILE, NUM_FILTERS };
+ MORPHOLOGY, BITMAP, DISPLACE, TILE, PICTURE, NUM_FILTERS };
switch (R(NUM_FILTERS)) {
case BICUBIC:
case TILE:
filter = new SkTileImageFilter(make_rect(), make_rect(), make_image_filter(false));
break;
+ case PICTURE:
+ filter = new SkPictureImageFilter(NULL, make_rect());
+ break;
default:
break;
}