drm/i915: Avoid computing invalid WM levels when sprites/scaling is enabled
authorVille Syrjälä <ville.syrjala@linux.intel.com>
Thu, 5 Dec 2013 13:51:30 +0000 (15:51 +0200)
committerDaniel Vetter <daniel.vetter@ffwll.ch>
Tue, 17 Dec 2013 12:17:51 +0000 (13:17 +0100)
On ILK/SNB only LP0/1 watermarks can be enabled when sprites are
enabled, and on ILK/SNB/IVB sprite scaling is limited to LP0 only.

So we can avoid computing the extra levels we're never going to use.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drivers/gpu/drm/i915/intel_pm.c

index dbd025a..b06076d 100644 (file)
@@ -2643,6 +2643,14 @@ static bool intel_compute_pipe_wm(struct drm_crtc *crtc,
        /* LP0 watermarks always use 1/2 DDB partitioning */
        ilk_compute_wm_maximums(dev, 0, &config, INTEL_DDB_PART_1_2, &max);
 
+       /* ILK/SNB: LP2+ watermarks only w/o sprites */
+       if (INTEL_INFO(dev)->gen <= 6 && params->spr.enabled)
+               max_level = 1;
+
+       /* ILK/SNB/IVB: LP1+ watermarks only w/o scaling */
+       if (params->spr.scaled)
+               max_level = 0;
+
        for (level = 0; level <= max_level; level++)
                ilk_compute_wm_level(dev_priv, level, params,
                                     &pipe_wm->wm[level]);