Use Multiprocessor compilation which can cut down build times by quite a
bit and use the /d2Zi+ flag to have better debugging info being logged to
the .pdb for release builds.
These are only applicable for Visual Studio 2010/2012 and later.
<AdditionalIncludeDirectories>..\..\..;..\..\..\glib;$(GlibEtcInstallRoot)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>HAVE_CONFIG_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>msvc_recommended_pragmas.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
+ <MultiProcessorCompilation>true</MultiProcessorCompilation>
+ <AdditionalOptions>/d2Zi+ %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<AdditionalDependencies>intl.lib;%(AdditionalDependencies)</AdditionalDependencies>