if (clear_op_size > pRenderPassBegin->clearValueCount) {
skip_call |= log_msg(
dev_data->report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT,
- reinterpret_cast<uint64_t &>(renderPass), __LINE__, VALIDATION_ERROR_00442, "DS",
+ reinterpret_cast<uint64_t &>(renderPass->renderPass), __LINE__, VALIDATION_ERROR_00442, "DS",
"In vkCmdBeginRenderPass() the VkRenderPassBeginInfo struct has a clearValueCount of %u but there must "
"be at least %u entries in pClearValues array to account for the highest index attachment in renderPass "
"0x%" PRIx64
" that uses VK_ATTACHMENT_LOAD_OP_CLEAR is %u. Note that the pClearValues array "
"is indexed by attachment number so even if some pClearValues entries between 0 and %u correspond to "
"attachments that aren't cleared they will be ignored. %s",
- pRenderPassBegin->clearValueCount, clear_op_size, reinterpret_cast<uint64_t &>(renderPass), clear_op_size,
- clear_op_size - 1, validation_error_map[VALIDATION_ERROR_00442]);
+ pRenderPassBegin->clearValueCount, clear_op_size, reinterpret_cast<uint64_t &>(renderPass->renderPass),
+ clear_op_size, clear_op_size - 1, validation_error_map[VALIDATION_ERROR_00442]);
}
if (clear_op_size < pRenderPassBegin->clearValueCount) {
skip_call |= log_msg(
dev_data->report_data, VK_DEBUG_REPORT_WARNING_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT,
- reinterpret_cast<uint64_t &>(renderPass), __LINE__, DRAWSTATE_RENDERPASS_TOO_MANY_CLEAR_VALUES, "DS",
+ reinterpret_cast<uint64_t &>(renderPass->renderPass), __LINE__, DRAWSTATE_RENDERPASS_TOO_MANY_CLEAR_VALUES,
+ "DS",
"In vkCmdBeginRenderPass() the VkRenderPassBeginInfo struct has a clearValueCount of %u but only first %u "
"entries in pClearValues array are used. The highest index attachment in renderPass 0x%" PRIx64
" that uses VK_ATTACHMENT_LOAD_OP_CLEAR is %u - other pClearValues are ignored.",
- pRenderPassBegin->clearValueCount, clear_op_size, reinterpret_cast<uint64_t &>(renderPass), clear_op_size);
+ pRenderPassBegin->clearValueCount, clear_op_size, reinterpret_cast<uint64_t &>(renderPass->renderPass), clear_op_size);
}
skip_call |= VerifyRenderAreaBounds(dev_data, pRenderPassBegin);
skip_call |= VerifyFramebufferAndRenderPassLayouts(dev_data, cb_node, pRenderPassBegin);