--- /dev/null
+
+/*M///////////////////////////////////////////////////////////////////////////////////////
+//
+// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
+//
+// By downloading, copying, installing or using the software you agree to this license.
+// If you do not agree to this license, do not download, install,
+// copy or use the software.
+//
+//
+// License Agreement
+// For Open Source Computer Vision Library
+//
+// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
+// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
+// Third party copyrights are property of their respective owners.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// * Redistribution's of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// * Redistribution's in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation
+// and/or other materials provided with the distribution.
+//
+// * The name of the copyright holders may not be used to endorse or promote products
+// derived from this software without specific prior written permission.
+//
+// This software is provided by the copyright holders and contributors "as is" and
+// any express or implied warranties, including, but not limited to, the implied
+// warranties of merchantability and fitness for a particular purpose are disclaimed.
+// In no event shall the Intel Corporation or contributors be liable for any direct,
+// indirect, incidental, special, exemplary, or consequential damages
+// (including, but not limited to, procurement of substitute goods or services;
+// loss of use, data, or profits; or business interruption) however caused
+// and on any theory of liability, whether in contract, strict liability,
+// or tort (including negligence or otherwise) arising in any way out of
+// the use of this software, even if advised of the possibility of such damage.
+//
+//M*/
+
+#include "opencv2/core/core.hpp"
+#import "opencv2/highgui/cap_ios.h"
+
+UIImage* MatToUIImage(const cv::Mat& image);
+void UIImageToMat(const UIImage* image,
+ cv::Mat& m, bool alphaExist = false);
\ No newline at end of file
--- /dev/null
+/*M///////////////////////////////////////////////////////////////////////////////////////
+//
+// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
+//
+// By downloading, copying, installing or using the software you agree to this license.
+// If you do not agree to this license, do not download, install,
+// copy or use the software.
+//
+//
+// License Agreement
+// For Open Source Computer Vision Library
+//
+// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
+// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
+// Third party copyrights are property of their respective owners.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// * Redistribution's of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// * Redistribution's in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation
+// and/or other materials provided with the distribution.
+//
+// * The name of the copyright holders may not be used to endorse or promote products
+// derived from this software without specific prior written permission.
+//
+// This software is provided by the copyright holders and contributors "as is" and
+// any express or implied warranties, including, but not limited to, the implied
+// warranties of merchantability and fitness for a particular purpose are disclaimed.
+// In no event shall the Intel Corporation or contributors be liable for any direct,
+// indirect, incidental, special, exemplary, or consequential damages
+// (including, but not limited to, procurement of substitute goods or services;
+// loss of use, data, or profits; or business interruption) however caused
+// and on any theory of liability, whether in contract, strict liability,
+// or tort (including negligence or otherwise) arising in any way out of
+// the use of this software, even if advised of the possibility of such damage.
+//
+//M*/
+
+#import "opencv2/highgui/cap_ios.h"
+#include "precomp.hpp"
+
+UIImage* MatToUIImage(const cv::Mat& image) {
+
+ NSData *data = [NSData dataWithBytes:image.data
+ length:image.elemSize()*image.total()];
+
+ CGColorSpaceRef colorSpace;
+
+ if (image.elemSize() == 1) {
+ colorSpace = CGColorSpaceCreateDeviceGray();
+ } else {
+ colorSpace = CGColorSpaceCreateDeviceRGB();
+ }
+
+ CGDataProviderRef provider =
+ CGDataProviderCreateWithCFData((__bridge CFDataRef)data);
+
+ // Creating CGImage from cv::Mat
+ CGImageRef imageRef = CGImageCreate(image.cols,
+ image.rows,
+ 8,
+ 8 * image.elemSize(),
+ image.step.p[0],
+ colorSpace,
+ kCGImageAlphaNone|
+ kCGBitmapByteOrderDefault,
+ provider,
+ NULL,
+ false,
+ kCGRenderingIntentDefault
+ );
+
+
+ // Getting UIImage from CGImage
+ UIImage *finalImage = [UIImage imageWithCGImage:imageRef];
+ CGImageRelease(imageRef);
+ CGDataProviderRelease(provider);
+ CGColorSpaceRelease(colorSpace);
+
+ return finalImage;
+}
+
+void UIImageToMat(const UIImage* image,
+ cv::Mat& m, bool alphaExist) {
+ CGColorSpaceRef colorSpace = CGImageGetColorSpace(image.CGImage);
+ CGFloat cols = image.size.width, rows = image.size.height;
+ CGContextRef contextRef;
+ CGBitmapInfo bitmapInfo = kCGImageAlphaPremultipliedLast;
+ if (CGColorSpaceGetModel(colorSpace) == 0)
+ {
+ m.create(rows, cols, CV_8UC1); // 8 bits per component, 1 channel
+ bitmapInfo = kCGImageAlphaNone;
+ if (!alphaExist)
+ bitmapInfo = kCGImageAlphaNone;
+ contextRef = CGBitmapContextCreate(m.data, m.cols, m.rows, 8,
+ m.step[0], colorSpace,
+ bitmapInfo);
+ }
+ else
+ {
+ m.create(rows, cols, CV_8UC4); // 8 bits per component, 4 channels
+ if (!alphaExist)
+ bitmapInfo = kCGImageAlphaNoneSkipLast |
+ kCGBitmapByteOrderDefault;
+ contextRef = CGBitmapContextCreate(m.data, m.cols, m.rows, 8,
+ m.step[0], colorSpace,
+ bitmapInfo);
+ }
+ CGContextDrawImage(contextRef, CGRectMake(0, 0, cols, rows),
+ image.CGImage);
+ CGContextRelease(contextRef);
+ CGColorSpaceRelease(colorSpace);
+}
\ No newline at end of file