return true;
}
+bool WebContents::OnGoToEntryOffset(int offset) {
+ GoToOffset(offset);
+ return false;
+}
+
void WebContents::BeforeUnloadFired(const base::TimeTicks& proceed_time) {
// Do nothing, we override this method just to avoid compilation error since
// there are two virtual functions named BeforeUnloadFired.
void RendererUnresponsive(content::WebContents* source) override;
void RendererResponsive(content::WebContents* source) override;
bool HandleContextMenu(const content::ContextMenuParams& params) override;
+ bool OnGoToEntryOffset(int offset) override;
// content::WebContentsObserver:
void BeforeUnloadFired(const base::TimeTicks& proceed_time) override;