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sw_engine renderer: initialize member data in default.
84/240984/1
author
Hermet Park
<chuneon.park@samsung.com>
Thu, 13 Aug 2020 10:15:33 +0000
(19:15 +0900)
committer
Hermet Park
<chuneon.park@samsung.com>
Thu, 13 Aug 2020 10:15:33 +0000
(19:15 +0900)
static analizyer bothers us due to this.
we'd rather initialize members for free of them.
Change-Id: I23b769b94be7514a8bf6e6d683ddb90b3cd613c4
src/lib/sw_engine/tvgSwRenderer.h
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diff --git
a/src/lib/sw_engine/tvgSwRenderer.h
b/src/lib/sw_engine/tvgSwRenderer.h
index
b6c7a19
..
d34c83c
100644
(file)
--- a/
src/lib/sw_engine/tvgSwRenderer.h
+++ b/
src/lib/sw_engine/tvgSwRenderer.h
@@
-52,7
+52,7
@@
public:
void doRender(); //Internally used for threading
private:
- Surface surface;
+ Surface surface
= {nullptr, 0, 0, 0}
;
future<void> progress;
queue<SwTask*> prepareTasks;
queue<SwTask*> renderTasks;