Even though the code before theoretic is ok, we really shouldn't
have a reference since mapFromScene returns a QPointF and not a
const QPointF&.
Change-Id: I5ea8fd238bdbdd21fb1e3b6b5f280d45e3bc43ef
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
}
// Update rubberband position
- const QPoint &mp = mapFromScene(d->mousePressScenePoint);
+ const QPoint mp = mapFromScene(d->mousePressScenePoint);
QPoint ep = event->pos();
d->rubberBandRect = QRect(qMin(mp.x(), ep.x()), qMin(mp.y(), ep.y()),
qAbs(mp.x() - ep.x()) + 1, qAbs(mp.y() - ep.y()) + 1);