find_package(LLVM REQUIRED HINTS "${LLVM_CMAKE_DIR}")
list(APPEND CMAKE_MODULE_PATH "${LLVM_DIR}")
- # Turn into CACHE PATHs for overwritting
+ # Turn into CACHE PATHs for overwriting
set(LLVM_INCLUDE_DIRS ${LLVM_INCLUDE_DIRS} CACHE PATH "Path to llvm/include and any other header dirs needed")
set(LLVM_BINARY_DIR "${LLVM_BINARY_DIR}" CACHE PATH "Path to LLVM build tree")
set(LLVM_MAIN_SRC_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../llvm" CACHE PATH "Path to LLVM source tree")
continue;
// If the input bitcode file is path/to/a.obj, then the corresponding lto
- // object file name will soemthing like: path/to/main.exe.lto.a.obj.
+ // object file name will look something like: path/to/main.exe.lto.a.obj.
StringRef ltoObjName;
if (bitcodeFilePath == "ld-temp.o") {
ltoObjName =