#include <stdlib.h>
#include <string.h>
+#include "libunwind.h"
+#include "config.h"
+#include "dwarf2.h"
+#include "EHHeaderParser.hpp"
+#include "Registers.hpp"
+
#ifndef _LIBUNWIND_USE_DLADDR
#if !defined(_LIBUNWIND_IS_BAREMETAL) && !defined(_WIN32)
#define _LIBUNWIND_USE_DLADDR 1
};
#endif
-#include "libunwind.h"
-#include "config.h"
-#include "dwarf2.h"
-#include "EHHeaderParser.hpp"
-#include "Registers.hpp"
-
#ifdef __APPLE__
struct dyld_unwind_sections
#if defined(_LIBUNWIND_USE_FRAME_HEADER_CACHE)
#include "FrameHeaderCache.hpp"
-// There should be just one of these per process.
-static FrameHeaderCache ProcessFrameHeaderCache;
+// Typically there is one cache per process, but when libunwind is built as a
+// hermetic static library, then each shared object may have its own cache.
+static FrameHeaderCache TheFrameHeaderCache;
#endif
static bool checkAddrInSegment(const Elf_Phdr *phdr, size_t image_base,
if (pinfo->dlpi_phnum == 0 || cbdata->targetAddr < pinfo->dlpi_addr)
return 0;
#if defined(_LIBUNWIND_USE_FRAME_HEADER_CACHE)
- if (ProcessFrameHeaderCache.find(pinfo, pinfo_size, data))
+ if (TheFrameHeaderCache.find(pinfo, pinfo_size, data))
return 1;
#else
// Avoid warning about unused variable.
}
if (found_obj && found_hdr) {
#if defined(_LIBUNWIND_USE_FRAME_HEADER_CACHE)
- ProcessFrameHeaderCache.add(cbdata->sects);
+ TheFrameHeaderCache.add(cbdata->sects);
#endif
return 1;
}
// Platform specific configuration defines.
#ifdef __APPLE__
#if defined(FOR_DYLD)
- #define _LIBUNWIND_SUPPORT_COMPACT_UNWIND
+ #define _LIBUNWIND_SUPPORT_COMPACT_UNWIND 1
#else
- #define _LIBUNWIND_SUPPORT_COMPACT_UNWIND
- #define _LIBUNWIND_SUPPORT_DWARF_UNWIND 1
+ #define _LIBUNWIND_SUPPORT_COMPACT_UNWIND 1
+ #define _LIBUNWIND_SUPPORT_DWARF_UNWIND 1
#endif
#elif defined(_WIN32)
#ifdef __SEH__