{
uint8_t *buftmp;
int64_t audio_out_size, audio_buf_size;
+ int64_t allocated_for_size= size;
int size_out, frame_bytes, ret;
AVCodecContext *enc= ost->st->codec;
int isize= av_get_bits_per_sample_format(dec->sample_fmt)/8;
const int coded_bps = av_get_bits_per_sample(enc->codec->id);
- audio_buf_size= (size + isize*dec->channels - 1) / (isize*dec->channels);
+need_realloc:
+ audio_buf_size= (allocated_for_size + isize*dec->channels - 1) / (isize*dec->channels);
audio_buf_size= (audio_buf_size*enc->sample_rate + dec->sample_rate) / dec->sample_rate;
audio_buf_size= audio_buf_size*2 + 10000; //safety factors for the deprecated resampling API
audio_buf_size*= osize*enc->channels;
static uint8_t *input_tmp= NULL;
input_tmp= av_realloc(input_tmp, byte_delta + size);
- if(byte_delta + size <= MAX_AUDIO_PACKET_SIZE)
- ist->is_start=0;
- else
- byte_delta= MAX_AUDIO_PACKET_SIZE - size;
+ if(byte_delta > allocated_for_size - size){
+ allocated_for_size= byte_delta + (int64_t)size;
+ goto need_realloc;
+ }
+ ist->is_start=0;
memset(input_tmp, 0, byte_delta);
memcpy(input_tmp + byte_delta, buf, size);