this->win->fullscreen(this->win, this->fullscreen);
}
+static void
+gui_internal_cmd_2d(struct gui_priv *this, struct widget *wm)
+{
+ struct transformation *trans=navit_get_trans(this->nav);
+ transform_set_pitch(trans, 0);
+ this->redraw=1;
+}
+
+static void
+gui_internal_cmd_3d(struct gui_priv *this, struct widget *wm)
+{
+ struct transformation *trans=navit_get_trans(this->nav);
+ transform_set_pitch(trans, 20);
+ this->redraw=1;
+}
static void
gui_internal_cmd_display(struct gui_priv *this, struct widget *wm)
{
struct widget *w;
+ struct transformation *trans;
w=gui_internal_menu(this, _("Display"));
gui_internal_widget_append(w,
image_new_l(this, "gui_fullscreen"), gravity_center|orientation_vertical,
gui_internal_cmd_fullscreen, NULL));
}
+ trans=navit_get_trans(this->nav);
+ if (transform_get_pitch(trans)) {
+ gui_internal_widget_append(w,
+ gui_internal_button_new_with_callback(this, _("2D"),
+ image_new_l(this, "gui_map"), gravity_center|orientation_vertical,
+ gui_internal_cmd_2d, NULL));
+
+ } else {
+ gui_internal_widget_append(w,
+ gui_internal_button_new_with_callback(this, _("3D"),
+ image_new_l(this, "gui_map"), gravity_center|orientation_vertical,
+ gui_internal_cmd_3d, NULL));
+ }
gui_internal_menu_render(this);
}