//#define DEBUG_SYNC
-#define MAX_VIDEOQ_SIZE (30 * 256 * 1024)
-#define MAX_AUDIOQ_SIZE (20 * 16 * 1024)
-#define MAX_SUBTITLEQ_SIZE (5 * 16 * 1024)
+#define MAX_QUEUE_SIZE (15 * 1024 * 1024)
+#define MIN_AUDIOQ_SIZE (20 * 16 * 1024)
+#define MIN_FRAMES 5
/* SDL audio buffer size, in samples. Should be small to have precise
A/V sync as SDL does not have hardware buffer fullness info. */
}
/* if the queue are full, no need to read more */
- if (is->audioq.size > MAX_AUDIOQ_SIZE ||
- is->videoq.size > MAX_VIDEOQ_SIZE ||
- is->subtitleq.size > MAX_SUBTITLEQ_SIZE) {
+ if ( is->audioq.size + is->videoq.size + is->subtitleq.size > MAX_QUEUE_SIZE
+ || ( (is->audioq .size > MIN_AUDIOQ_SIZE || is->audio_stream<0)
+ && (is->videoq .nb_packets > MIN_FRAMES || is->video_stream<0)
+ && (is->subtitleq.nb_packets > MIN_FRAMES || is->subtitle_stream<0))) {
/* wait 10 ms */
SDL_Delay(10);
continue;