intel/compiler: Properly lower WorkgroupId for Task/Mesh
authorCaio Oliveira <caio.oliveira@intel.com>
Tue, 18 May 2021 17:11:42 +0000 (10:11 -0700)
committerMarge Bot <emma+marge@anholt.net>
Sat, 4 Dec 2021 00:41:46 +0000 (00:41 +0000)
Task/Mesh currently only support a single dimension (both in NV API
and HW), so make Y and Z be zero.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13661>

src/intel/compiler/brw_fs.cpp
src/intel/compiler/brw_fs.h
src/intel/compiler/brw_fs_nir.cpp

index 51db62f..8caae21 100644 (file)
@@ -10082,19 +10082,25 @@ brw_compile_fs(const struct brw_compiler *compiler,
 }
 
 fs_reg *
-fs_visitor::emit_cs_work_group_id_setup()
+fs_visitor::emit_work_group_id_setup()
 {
-   assert(stage == MESA_SHADER_COMPUTE || stage == MESA_SHADER_KERNEL);
+   assert(gl_shader_stage_uses_workgroup(stage));
 
    fs_reg *reg = new(this->mem_ctx) fs_reg(vgrf(glsl_type::uvec3_type));
 
    struct brw_reg r0_1(retype(brw_vec1_grf(0, 1), BRW_REGISTER_TYPE_UD));
-   struct brw_reg r0_6(retype(brw_vec1_grf(0, 6), BRW_REGISTER_TYPE_UD));
-   struct brw_reg r0_7(retype(brw_vec1_grf(0, 7), BRW_REGISTER_TYPE_UD));
-
    bld.MOV(*reg, r0_1);
-   bld.MOV(offset(*reg, bld, 1), r0_6);
-   bld.MOV(offset(*reg, bld, 2), r0_7);
+
+   if (gl_shader_stage_is_compute(stage)) {
+      struct brw_reg r0_6(retype(brw_vec1_grf(0, 6), BRW_REGISTER_TYPE_UD));
+      struct brw_reg r0_7(retype(brw_vec1_grf(0, 7), BRW_REGISTER_TYPE_UD));
+      bld.MOV(offset(*reg, bld, 1), r0_6);
+      bld.MOV(offset(*reg, bld, 2), r0_7);
+   } else {
+      /* Task/Mesh have a single Workgroup ID dimension in the HW. */
+      bld.MOV(offset(*reg, bld, 1), brw_imm_ud(0));
+      bld.MOV(offset(*reg, bld, 2), brw_imm_ud(0));
+   }
 
    return reg;
 }
index a81a5f5..8bc2dd2 100644 (file)
@@ -319,7 +319,7 @@ public:
                            unsigned base_offset, const nir_src &offset_src,
                            unsigned num_components, unsigned first_component);
    void emit_cs_terminate();
-   fs_reg *emit_cs_work_group_id_setup();
+   fs_reg *emit_work_group_id_setup();
 
    void emit_barrier();
 
index dc13de3..2b2bccd 100644 (file)
@@ -195,7 +195,7 @@ emit_system_values_block(nir_block *block, fs_visitor *v)
          assert(gl_shader_stage_uses_workgroup(v->stage));
          reg = &v->nir_system_values[SYSTEM_VALUE_WORKGROUP_ID];
          if (reg->file == BAD_FILE)
-            *reg = *v->emit_cs_work_group_id_setup();
+            *reg = *v->emit_work_group_id_setup();
          break;
 
       case nir_intrinsic_load_helper_invocation: