Change-Id: I52a38ce3daca9d6e76edf3d8e0b35eda9dfca9f5
#include <stdlib.h>
#include <vector>
+//#define DEBUG_USE_HORIZONTAL_GEOMETRY
+
namespace
{
{
float* co = &vertexBuffer[i];
float* uv = &vertexBuffer[i+3];
+
+#ifdef DEBUG_USE_HORIZONTAL_GEOMETRY
+ co[0] *= 0.5f;
+ co[0] -= 0.5f;
+ uv[0] *= 0.5f;
+#else
co[1] -= 1.0f;
co[1] *= 0.5f;
uv[1] *= 0.5f;
+#endif
}
for( size_t i = N; i < N*2; i += 5 )
{
float* co = &vertexBuffer[i];
float* uv = &vertexBuffer[i+3];
+
+#ifdef DEBUG_USE_HORIZONTAL_GEOMETRY
+ co[0] *= 0.5f;
+ co[0] += 0.5f;
+ uv[0] *= 0.5f;
+#else
co[1] += 1.0f;
co[1] *= 0.5f;
uv[1] += 1.0f;
uv[1] *= 0.5f;
+#endif
}
return;