Remove Evas_Array.
authorcedric <cedric@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Thu, 16 Oct 2008 12:27:07 +0000 (12:27 +0000)
committercedric <cedric@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Thu, 16 Oct 2008 12:27:07 +0000 (12:27 +0000)
git-svn-id: http://svn.enlightenment.org/svn/e/trunk/evas@36716 7cbeb6ba-43b4-40fd-8cce-4c39aea84d33

src/lib/Evas_Data.h
src/lib/canvas/evas_main.c
src/lib/canvas/evas_object_smart.c
src/lib/canvas/evas_render.c
src/lib/data/Makefile.am
src/lib/data/evas_array.c [deleted file]
src/lib/data/evas_inline_array.x [deleted file]
src/lib/include/evas_inline.x
src/lib/include/evas_private.h

index 63b8cd3..21e1131 100644 (file)
 
 typedef unsigned char Evas_Bool;
 
-typedef struct _Evas_Array       Evas_Array;             /**< A generic vector */
 typedef struct _Evas_Array_Hash  Evas_Array_Hash;
 typedef struct _Evas_Hash        Evas_Hash;              /**< A Hash table handle */
 typedef struct _Evas_List        Evas_List;              /**< A generic linked list node handle */
 typedef struct _Evas_Object_List Evas_Object_List;
 
-
-struct _Evas_Array /** An array of data */
-{
-   void                **data;   /**< Pointer to a vector of pointer to payload */
-   unsigned int   total;  /**< Total number of slot in the vector */
-   unsigned int   count;  /**< Number of activ slot in the vector */
-   unsigned int          step;   /**< How much must we grow the vector When it is full */
-};
-
 struct _Evas_Hash
 {
    int               population;
@@ -75,20 +65,6 @@ extern "C" {
 #endif
 
   /*
-   * Evas Array functions
-   */
-
-   EAPI Evas_Array *evas_array_new                  (unsigned int step);
-   EAPI void        evas_array_setup                (Evas_Array *array, unsigned int step);
-   EAPI void        evas_array_free                 (Evas_Array *array);
-   EAPI void        evas_array_append               (Evas_Array *array, void *data);
-   EAPI void       *evas_array_get                  (Evas_Array *array, unsigned int index);
-   EAPI void        evas_array_clean                (Evas_Array *array);
-   EAPI void        evas_array_flush                (Evas_Array *array);
-   EAPI void        evas_array_remove               (Evas_Array *array, Evas_Bool (*keep)(void *data, void *gdata), void *gdata);
-
-
-  /*
    * Evas Array Hash functions
    */
 
index 0faa1e9..6c855b7 100644 (file)
@@ -69,14 +69,14 @@ evas_new(void)
    e->viewport.h = 1;
    e->hinting = EVAS_FONT_HINTING_BYTECODE;
 
-   evas_array_setup(&e->delete_objects, 16);
-   evas_array_setup(&e->active_objects, 16);
-   evas_array_setup(&e->restack_objects, 16);
-   evas_array_setup(&e->render_objects, 16);
-   evas_array_setup(&e->pending_objects, 16);
-   evas_array_setup(&e->obscuring_objects, 16);
-   evas_array_setup(&e->temporary_objects, 16);
-   evas_array_setup(&e->calculate_objects, 16);
+   eina_array_step_set(&e->delete_objects, 16);
+   eina_array_step_set(&e->active_objects, 16);
+   eina_array_step_set(&e->restack_objects, 16);
+   eina_array_step_set(&e->render_objects, 16);
+   eina_array_step_set(&e->pending_objects, 16);
+   eina_array_step_set(&e->obscuring_objects, 16);
+   eina_array_step_set(&e->temporary_objects, 16);
+   eina_array_step_set(&e->calculate_objects, 16);
 
    return e;
 }
@@ -177,13 +177,13 @@ evas_free(Evas *e)
 
    if (e->engine.module) evas_module_unref(e->engine.module);
 
-   evas_array_flush(&e->delete_objects);
-   evas_array_flush(&e->active_objects);
-   evas_array_flush(&e->restack_objects);
-   evas_array_flush(&e->render_objects);
-   evas_array_flush(&e->pending_objects);
-   evas_array_flush(&e->obscuring_objects);
-   evas_array_flush(&e->temporary_objects);
+   eina_array_flush(&e->delete_objects);
+   eina_array_flush(&e->active_objects);
+   eina_array_flush(&e->restack_objects);
+   eina_array_flush(&e->render_objects);
+   eina_array_flush(&e->pending_objects);
+   eina_array_flush(&e->obscuring_objects);
+   eina_array_flush(&e->temporary_objects);
 
    e->magic = 0;
    free(e);
index 990f180..ac8401a 100644 (file)
@@ -485,7 +485,7 @@ evas_object_smart_need_recalculate_set(Evas_Object *obj, Evas_Bool value)
      {
        Evas *e;
        e = obj->layer->evas;
-       _evas_array_append(&e->calculate_objects, obj);
+       eina_array_push(&e->calculate_objects, obj);
      }
    /* TODO: else, remove from array */
 }
@@ -550,7 +550,7 @@ evas_object_smart_calculate(Evas_Object *obj)
 void
 evas_call_smarts_calculate(Evas *e)
 {
-   Evas_Array *calculate;
+   Eina_Array *calculate;
    unsigned int i;
 
    calculate = &e->calculate_objects;
@@ -559,7 +559,7 @@ evas_call_smarts_calculate(Evas *e)
        Evas_Object *obj;
        Evas_Object_Smart *o;
 
-       obj = _evas_array_get(calculate, i);
+       obj = eina_array_data_get(calculate, i);
        if (obj->delete_me)
          continue;
 
@@ -571,7 +571,7 @@ evas_call_smarts_calculate(Evas *e)
          }
      }
 
-   evas_array_flush(calculate);
+   eina_array_flush(calculate);
 }
 
 /**
index c36d438..77863c7 100644 (file)
@@ -68,7 +68,7 @@ evas_obscured_clear(Evas *e)
 }
 
 static void
-_evas_render_phase1_direct(Evas *e, Evas_Array *render_objects)
+_evas_render_phase1_direct(Evas *e, Eina_Array *render_objects)
 {
    unsigned int i;
 
@@ -76,7 +76,7 @@ _evas_render_phase1_direct(Evas *e, Evas_Array *render_objects)
      {
        Evas_Object *obj;
 
-       obj = _evas_array_get(render_objects, i);
+       obj = eina_array_data_get(render_objects, i);
        if (obj->changed) obj->func->render_pre(obj);
        else
          {
@@ -96,7 +96,7 @@ _evas_render_phase1_direct(Evas *e, Evas_Array *render_objects)
 }
 
 static Evas_Bool
-_evas_render_phase1_object_process(Evas *e, Evas_Object *obj, Evas_Array *active_objects, Evas_Array *restack_objects, Evas_Array *delete_objects, Evas_Array *render_objects, int restack)
+_evas_render_phase1_object_process(Evas *e, Evas_Object *obj, Eina_Array *active_objects, Eina_Array *restack_objects, Eina_Array *delete_objects, Eina_Array *render_objects, int restack)
 {
    int clean_them = 0;
    int is_active;
@@ -108,7 +108,7 @@ _evas_render_phase1_object_process(Evas *e, Evas_Object *obj, Evas_Array *active
    evas_object_clip_recalc(obj);
    /* because of clip objects - delete 2 cycles later */
    if (obj->delete_me == 2)
-     _evas_array_append(delete_objects, obj);
+     eina_array_push(delete_objects, obj);
    else if (obj->delete_me != 0) obj->delete_me++;
    /* If the object will be removed, we should not cache anything during this run. */
    if (obj->delete_me != 0)
@@ -119,11 +119,11 @@ _evas_render_phase1_object_process(Evas *e, Evas_Object *obj, Evas_Array *active
 
    obj->is_active = is_active;
    if ((is_active) || (obj->delete_me != 0))
-     _evas_array_append(active_objects, obj);
+     eina_array_push(active_objects, obj);
    if (restack)
      {
        if (!obj->changed)
-         _evas_array_append(&e->pending_objects, obj);
+         eina_array_push(&e->pending_objects, obj);
        obj->restack = 1;
        obj->changed = 1;
        clean_them = 1;
@@ -134,7 +134,7 @@ _evas_render_phase1_object_process(Evas *e, Evas_Object *obj, Evas_Array *active
          {
             const Evas_Object_List *l;
 
-            _evas_array_append(render_objects, obj);
+            eina_array_push(render_objects, obj);
             obj->render_pre = 1;
             for (l = evas_object_smart_members_get_direct(obj); l; l = l->next)
               {
@@ -154,12 +154,12 @@ _evas_render_phase1_object_process(Evas *e, Evas_Object *obj, Evas_Array *active
             if ((is_active) && (obj->restack) && (!obj->clip.clipees) &&
                 ((evas_object_is_visible(obj) && (!obj->cur.have_clipees)) ||
                  (evas_object_was_visible(obj) && (!obj->prev.have_clipees))))
-               _evas_array_append(restack_objects, obj);
+               eina_array_push(restack_objects, obj);
             else if ((is_active) && (!obj->clip.clipees) &&
                      ((evas_object_is_visible(obj) && (!obj->cur.have_clipees)) ||
                       (evas_object_was_visible(obj) && (!obj->prev.have_clipees))))
               {
-                 _evas_array_append(render_objects, obj);
+                 eina_array_push(render_objects, obj);
                  obj->render_pre = 1;
               }
          }
@@ -174,7 +174,7 @@ _evas_render_phase1_object_process(Evas *e, Evas_Object *obj, Evas_Array *active
               {
                  const Evas_Object_List *l;
 
-                 _evas_array_append(render_objects, obj);
+                 eina_array_push(render_objects, obj);
                  obj->render_pre = 1;
                  for (l = evas_object_smart_members_get_direct(obj); l; l = l->next)
                    {
@@ -194,7 +194,7 @@ _evas_render_phase1_object_process(Evas *e, Evas_Object *obj, Evas_Array *active
                  if (evas_object_is_opaque(obj) &&
                      evas_object_is_visible(obj))
                    {
-                      _evas_array_append(render_objects, obj);
+                      eina_array_push(render_objects, obj);
                       obj->rect_del = 1;
                    }
               }
@@ -205,7 +205,7 @@ _evas_render_phase1_object_process(Evas *e, Evas_Object *obj, Evas_Array *active
 }
 
 static Evas_Bool
-_evas_render_phase1_process(Evas *e, Evas_Array *active_objects, Evas_Array *restack_objects, Evas_Array *delete_objects, Evas_Array *render_objects)
+_evas_render_phase1_process(Evas *e, Eina_Array *active_objects, Eina_Array *restack_objects, Eina_Array *delete_objects, Eina_Array *render_objects)
 {
    Evas_Object_List *l;
    int clean_them = 0;
@@ -232,7 +232,7 @@ _evas_render_phase1_process(Evas *e, Evas_Array *active_objects, Evas_Array *res
 }
 
 static void
-_evas_render_check_pending_objects(Evas_Array *pending_objects, Evas *e)
+_evas_render_check_pending_objects(Eina_Array *pending_objects, Evas *e)
 {
    unsigned int i;
 
@@ -242,7 +242,7 @@ _evas_render_check_pending_objects(Evas_Array *pending_objects, Evas *e)
        int ok = 0;
        int is_active;
 
-       obj = _evas_array_get(pending_objects, i);
+       obj = eina_array_data_get(pending_objects, i);
 
        if (!obj->layer) goto clean_stuff;
 
@@ -302,11 +302,11 @@ _evas_render_check_pending_objects(Evas_Array *pending_objects, Evas *e)
      clean_stuff:
        if (!ok)
          {
-            evas_array_clean(&e->active_objects);
-            evas_array_clean(&e->render_objects);
+            eina_array_clean(&e->active_objects);
+            eina_array_clean(&e->render_objects);
 
-            evas_array_clean(&e->restack_objects);
-            evas_array_clean(&e->delete_objects);
+            eina_array_clean(&e->restack_objects);
+            eina_array_clean(&e->delete_objects);
 
             e->invalidate = 1;
 
@@ -315,14 +315,14 @@ _evas_render_check_pending_objects(Evas_Array *pending_objects, Evas *e)
      }
 }
 
-Evas_Bool pending_change(void *data, void *gdata)
+Eina_Bool pending_change(void *data, void *gdata)
 {
    Evas_Object *obj;
 
    obj = data;
-   if (obj->delete_me) return 0;
+   if (obj->delete_me) return EINA_FALSE;
    if (!obj->layer) obj->changed = 0;
-   return obj->changed;
+   return obj->changed ? EINA_TRUE : EINA_FALSE;
 }
 
 static Evas_List *
@@ -358,7 +358,7 @@ evas_render_updates_internal(Evas *e, unsigned char make_updates, unsigned char
      {
        Evas_Object *obj;
 
-       obj = _evas_array_get(&e->restack_objects, i);
+       obj = eina_array_data_get(&e->restack_objects, i);
        obj->func->render_pre(obj);
        e->engine.func->output_redraws_rect_add(e->engine.data.output,
                                                obj->prev.cache.clip.x,
@@ -371,7 +371,7 @@ evas_render_updates_internal(Evas *e, unsigned char make_updates, unsigned char
                                                obj->cur.cache.clip.w,
                                                obj->cur.cache.clip.h);
      }
-   evas_array_clean(&e->restack_objects);
+   eina_array_clean(&e->restack_objects);
    /* phase 3. add exposes */
    while (e->damages)
      {
@@ -416,7 +416,7 @@ evas_render_updates_internal(Evas *e, unsigned char make_updates, unsigned char
      {
        Evas_Object *obj;
 
-       obj = _evas_array_get(&e->active_objects, i);
+       obj = eina_array_data_get(&e->active_objects, i);
        if (UNLIKELY(evas_object_is_opaque(obj) &&
                      evas_object_is_visible(obj) &&
                      (!obj->clip.clipees) &&
@@ -425,7 +425,7 @@ evas_render_updates_internal(Evas *e, unsigned char make_updates, unsigned char
                      (obj->cur.cache.clip.visible) &&
                      (!obj->smart.smart)))
 /*       obscuring_objects = evas_list_append(obscuring_objects, obj); */
-         _evas_array_append(&e->obscuring_objects, obj);
+         eina_array_push(&e->obscuring_objects, obj);
      }
    /* save this list */
 /*    obscuring_objects_orig = obscuring_objects; */
@@ -460,16 +460,16 @@ evas_render_updates_internal(Evas *e, unsigned char make_updates, unsigned char
               {
                  Evas_Object *obj;
 
-                 obj = (Evas_Object *) _evas_array_get(&e->obscuring_objects, i);
+                 obj = (Evas_Object *) eina_array_data_get(&e->obscuring_objects, i);
                  if (evas_object_is_in_output_rect(obj, ux, uy, uw, uh))
-                   _evas_array_append(&e->temporary_objects, obj);
+                   eina_array_push(&e->temporary_objects, obj);
               }
             /* render all object that intersect with rect */
              for (i = 0; i < e->active_objects.count; ++i)
               {
                  Evas_Object *obj;
 
-                 obj = _evas_array_get(&e->active_objects, i);
+                 obj = eina_array_data_get(&e->active_objects, i);
 
                  /* if it's in our outpout rect and it doesn't clip anything */
                  if (evas_object_is_in_output_rect(obj, ux, uy, uw, uh) &&
@@ -483,7 +483,7 @@ evas_render_updates_internal(Evas *e, unsigned char make_updates, unsigned char
                       int x, y, w, h;
 
                       if ((e->temporary_objects.count > offset) &&
-                          (_evas_array_get(&e->temporary_objects, offset) == obj))
+                          (eina_array_data_get(&e->temporary_objects, offset) == obj))
                         offset++;
                       x = cx; y = cy; w = cw; h = ch;
                       RECTS_CLIP_TO_RECT(x, y, w, h,
@@ -516,7 +516,7 @@ evas_render_updates_internal(Evas *e, unsigned char make_updates, unsigned char
                              {
                                 Evas_Object *obj2;
 
-                                obj2 = (Evas_Object *) _evas_array_get(&e->temporary_objects, j);
+                                obj2 = (Evas_Object *) eina_array_data_get(&e->temporary_objects, j);
                                 e->engine.func->context_cutout_add(e->engine.data.output,
                                                                    e->engine.data.context,
                                                                    obj2->cur.cache.clip.x + off_x,
@@ -540,7 +540,7 @@ evas_render_updates_internal(Evas *e, unsigned char make_updates, unsigned char
                                                             surface,
                                                             ux, uy, uw, uh);
             /* free obscuring objects list */
-            evas_array_clean(&e->temporary_objects);
+            eina_array_clean(&e->temporary_objects);
          }
        /* flush redraws */
        e->engine.func->output_flush(e->engine.data.output);
@@ -552,7 +552,7 @@ evas_render_updates_internal(Evas *e, unsigned char make_updates, unsigned char
      {
        Evas_Object *obj;
 
-       obj = _evas_array_get(&e->active_objects, i);
+       obj = eina_array_data_get(&e->active_objects, i);
        obj->pre_render_done = 0;
        if ((obj->changed) && (do_draw))
          {
@@ -569,21 +569,21 @@ evas_render_updates_internal(Evas *e, unsigned char make_updates, unsigned char
  */
      }
    /* free our obscuring object list */
-   evas_array_clean(&e->obscuring_objects);
+   eina_array_clean(&e->obscuring_objects);
 
    /* If some object are still marked as changed, do not remove
       them from the pending list. */
-   evas_array_remove(&e->pending_objects, pending_change, NULL);
+   eina_array_remove(&e->pending_objects, pending_change, NULL);
 
    /* delete all objects flagged for deletion now */
    for (i = 0; i < e->delete_objects.count; ++i)
      {
        Evas_Object *obj;
 
-       obj = _evas_array_get(&e->delete_objects, i);
+       obj = eina_array_data_get(&e->delete_objects, i);
        evas_object_free(obj, 1);
      }
-   evas_array_clean(&e->delete_objects);
+   eina_array_clean(&e->delete_objects);
 
    e->changed = 0;
    e->viewport.changed = 0;
@@ -593,8 +593,8 @@ evas_render_updates_internal(Evas *e, unsigned char make_updates, unsigned char
    /* If their are some object to restack or some object to delete, it's useless to keep the render object list around. */
    if (clean_them)
      {
-       evas_array_clean(&e->active_objects);
-       evas_array_clean(&e->render_objects);
+       eina_array_clean(&e->active_objects);
+       eina_array_clean(&e->render_objects);
 
        e->invalidate = 1;
      }
@@ -688,10 +688,10 @@ evas_render_idle_flush(Evas *e)
        (e->engine.data.output))
      e->engine.func->output_idle_flush(e->engine.data.output);
 
-   evas_array_flush(&e->delete_objects);
-   evas_array_flush(&e->active_objects);
-   evas_array_flush(&e->restack_objects);
-   evas_array_flush(&e->render_objects);
+   eina_array_flush(&e->delete_objects);
+   eina_array_flush(&e->active_objects);
+   eina_array_flush(&e->restack_objects);
+   eina_array_flush(&e->render_objects);
 
    e->invalidate = 1;
 }
@@ -703,11 +703,11 @@ evas_render_invalidate(Evas *e)
    return;
    MAGIC_CHECK_END();
 
-   evas_array_clean(&e->active_objects);
-   evas_array_clean(&e->render_objects);
+   eina_array_clean(&e->active_objects);
+   eina_array_clean(&e->render_objects);
 
-   evas_array_flush(&e->restack_objects);
-   evas_array_flush(&e->delete_objects);
+   eina_array_flush(&e->restack_objects);
+   eina_array_flush(&e->delete_objects);
 
    e->invalidate = 1;
 }
@@ -727,7 +727,7 @@ evas_render_object_recalc(Evas_Object *obj)
        if (!e || e->cleanup) return ;
 
        if (!obj->changed)
-         _evas_array_append(&e->pending_objects, obj);
+         eina_array_push(&e->pending_objects, obj);
        obj->changed = 1;
      }
 }
index 4f7db23..eae6392 100644 (file)
@@ -11,10 +11,8 @@ AM_CPPFLAGS       = -I. \
 
 noinst_LTLIBRARIES      = libevas_data.la
 libevas_data_la_SOURCES  = \
-evas_inline_array.x \
 evas_hash.c \
 evas_list.c \
-evas_array.c \
 evas_object_list.c \
 evas_stringshare.c \
 evas_array_hash.c \
diff --git a/src/lib/data/evas_array.c b/src/lib/data/evas_array.c
deleted file mode 100644 (file)
index af9b3b8..0000000
+++ /dev/null
@@ -1,110 +0,0 @@
-/*
- * vim:ts=8:sw=3:sts=8:noexpandtab:cino=>5n-3f0^-2{2
- */
-
-#ifdef HAVE_CONFIG_H
-# include "config.h"
-#endif
-
-#include <stdlib.h>
-
-#include "Evas_Data.h"
-#include "evas_inline_array.x"
-
-EAPI void
-evas_array_append(Evas_Array *array, void *data)
-{
-   _evas_array_append(array, data);
-}
-
-EAPI void *
-evas_array_get(Evas_Array *array, unsigned int index)
-{
-   return _evas_array_get(array, index);
-}
-
-EAPI void
-evas_array_clean(Evas_Array *array)
-{
-   array->count = 0;
-}
-
-EAPI void
-evas_array_setup(Evas_Array *array, unsigned int step)
-{
-   array->step = step;
-}
-
-EAPI void
-evas_array_flush(Evas_Array *array)
-{
-   array->count = 0;
-   array->total = 0;
-
-   if (array->data) free(array->data);
-   array->data = NULL;
-}
-
-EAPI Evas_Array *
-evas_array_new(unsigned int step)
-{
-   Evas_Array *array;
-
-   array = malloc(sizeof (Evas_Array));
-   if (!array) return NULL;
-
-   array->data = NULL;
-   array->total = 0;
-   array->count = 0;
-   array->step = step;
-
-   return array;
-}
-
-EAPI void
-evas_array_free(Evas_Array *array)
-{
-   evas_array_flush(array);
-   free(array);
-}
-
-EAPI void
-evas_array_remove(Evas_Array *array, Evas_Bool (*keep)(void *data, void *gdata), void *gdata)
-{
-   void **tmp;
-   unsigned int total = 0;
-   unsigned int i;
-
-   if (array->total == 0) return ;
-
-   tmp = malloc(sizeof (void*) * array->total);
-   if (!tmp) return ;
-
-   for (i = 0; i < array->count; i++)
-     {
-       void *data;
-
-       data = _evas_array_get(array, i);
-
-       if (keep(data, gdata))
-         {
-            tmp[total] = data;
-            total++;
-         }
-     }
-
-   free(array->data);
-
-   if (total == 0)
-     {
-       array->total = 0;
-       array->data = NULL;
-       free(tmp);
-     }
-   else
-     {
-       array->data = tmp;
-     }
-
-   array->count = total;
-}
diff --git a/src/lib/data/evas_inline_array.x b/src/lib/data/evas_inline_array.x
deleted file mode 100644 (file)
index 6939d0c..0000000
+++ /dev/null
@@ -1,41 +0,0 @@
-#ifndef EVAS_INLINE_ARRAY_H
-#define EVAS_INLINE_ARRAY_H
-
-#ifdef __GNUC__
-# define UNLIKELY(x) __builtin_expect(!!(x), 0)
-#else
-# define UNLIKELY(x) (x)
-#endif
-
-static inline Evas_Bool
-_evas_array_grow(Evas_Array *array)
-{
-   void **tmp;
-   size_t total;
-
-   total = array->total + array->step;
-   tmp = (void **)realloc(array->data, sizeof (void*) * total);
-   if (!tmp) return 0;
-
-   array->total = total;
-   array->data = tmp;
-
-   return 1;
-}
-
-static inline void
-_evas_array_append(Evas_Array *array, void *data)
-{
-   if (UNLIKELY((array->count + array->step) > array->total))
-     if (!_evas_array_grow(array)) return ;
-
-   array->data[array->count++] = data;
-}
-
-static inline void *
-_evas_array_get(Evas_Array *array, unsigned int index)
-{
-   return array->data[index];
-}
-
-#endif
index b60cccd..4e2f560 100644 (file)
@@ -202,6 +202,4 @@ evas_object_clip_recalc(Evas_Object *obj)
    obj->cur.cache.clip.dirty = 0;
 }
 
-#include "data/evas_inline_array.x"
-
 #endif
index 671bdf1..1a301f3 100644 (file)
@@ -9,6 +9,7 @@
 # include <config.h>
 #endif
 
+#include <Eina.h>
 #include "Evas.h"
 
 #include "../file/evas_module.h"
@@ -289,14 +290,14 @@ struct _Evas
       int   info_magic;
    } engine;
 
-   Evas_Array     delete_objects;
-   Evas_Array     active_objects;
-   Evas_Array     restack_objects;
-   Evas_Array    render_objects;
-   Evas_Array    pending_objects;
-   Evas_Array     obscuring_objects;
-   Evas_Array     temporary_objects;
-   Evas_Array     calculate_objects;
+   Eina_Array     delete_objects;
+   Eina_Array     active_objects;
+   Eina_Array     restack_objects;
+   Eina_Array    render_objects;
+   Eina_Array    pending_objects;
+   Eina_Array     obscuring_objects;
+   Eina_Array     temporary_objects;
+   Eina_Array     calculate_objects;
 
    int            delete_grabs;
    int            walking_grabs;