}
case SvgNodeType::Polygon: {
to->node.polygon.pointsCount = from->node.polygon.pointsCount;
- to->node.polygon.points = (float*)calloc(to->node.polygon.pointsCount, sizeof(float));
+ to->node.polygon.points = (float*)malloc(to->node.polygon.pointsCount * sizeof(float));
+ memcpy(to->node.polygon.points, from->node.polygon.points, to->node.polygon.pointsCount * sizeof(float));
break;
}
case SvgNodeType::Polyline: {
to->node.polyline.pointsCount = from->node.polyline.pointsCount;
- to->node.polyline.points = (float*)calloc(to->node.polyline.pointsCount, sizeof(float));
+ to->node.polyline.points = (float*)malloc(to->node.polyline.pointsCount * sizeof(float));
+ memcpy(to->node.polyline.points, from->node.polyline.points, to->node.polyline.pointsCount * sizeof(float));
break;
}
default: {