st: Improve _mesa_error about GL_OUT_OF_MEMORY in st_cb_texture.c
authorYonggang Luo <luoyonggang@gmail.com>
Wed, 11 May 2022 13:02:56 +0000 (21:02 +0800)
committerMarge Bot <emma+marge@anholt.net>
Fri, 13 May 2022 08:25:47 +0000 (08:25 +0000)
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16453>

src/mesa/state_tracker/st_cb_texture.c

index facf058..15ff7d8 100644 (file)
@@ -962,7 +962,8 @@ st_AllocTextureImageBuffer(struct gl_context *ctx,
          */
          st_finish(st);
          if (!guess_and_alloc_texture(st, stObj, stImage)) {
-            _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
+            _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage(internalformat=%s)",
+                        _mesa_enum_to_string(stImage->InternalFormat));
             return GL_FALSE;
          }
       }
@@ -2167,7 +2168,9 @@ st_TexImage(struct gl_context * ctx, GLuint dims,
 
    /* allocate storage for texture data */
    if (!st_AllocTextureImageBuffer(ctx, texImage)) {
-      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
+      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD(internalformat=%s)",
+                  dims, _mesa_enum_to_string(texImage->InternalFormat));
+
       return;
    }