</TestCase>
</TestSuite>
<TestSuite name="buffer_age">
- <TestCase name="preserve">
- <Test name="odd_none_even_none">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_even_none">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_even_none">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_clear_even_none">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_render_even_none">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_render_even_none">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_clear_even_none">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_even_clear">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_even_clear">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_clear_even_clear">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_render_even_clear">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_render_even_clear">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_clear_even_clear">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_even_render">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_clear_even_render">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_render_even_render">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_render_even_render">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_clear_even_render">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_clear_even_clear_clear">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_render_even_clear_clear">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_render_even_clear_clear">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_clear_even_clear_clear">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_render_even_render_render">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_render_even_render_render">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_clear_even_render_render">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_render_even_clear_render">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_clear_even_clear_render">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_clear_even_render_clear">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- </TestCase>
- <TestCase name="no_preserve">
- <Test name="odd_none_even_none">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_even_none">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_even_none">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_clear_even_none">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_render_even_none">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_render_even_none">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_clear_even_none">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_even_clear">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_even_clear">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_clear_even_clear">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_render_even_clear">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_render_even_clear">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_clear_even_clear">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_even_render">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_clear_even_render">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_render_even_render">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_render_even_render">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_clear_even_render">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_clear_even_clear_clear">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_render_even_clear_clear">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_render_even_clear_clear">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_clear_even_clear_clear">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_render_even_render_render">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_render_even_render_render">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_clear_even_render_render">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_clear_render_even_clear_render">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_clear_even_clear_render">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="odd_render_clear_even_render_clear">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- </TestCase>
+ <TestSuite name="preserve">
+ <TestCase name="no_resize">
+ <Test name="odd_none_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_render_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_render_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_render_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_clear_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_clear_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_render_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="resize_before_swap">
+ <Test name="odd_none_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_render_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_render_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_render_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_clear_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_clear_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_render_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="resize_after_swap">
+ <Test name="odd_none_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_render_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_render_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_render_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_clear_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_clear_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_render_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ </TestSuite>
+ <TestSuite name="no_preserve">
+ <TestCase name="no_resize">
+ <Test name="odd_none_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_render_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_render_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_render_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_clear_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_clear_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_render_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="resize_before_swap">
+ <Test name="odd_none_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_render_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_render_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_render_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_clear_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_clear_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_render_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="resize_after_swap">
+ <Test name="odd_none_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_none">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_clear_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_clear_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_render_even_render_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_render_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_render_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_clear_render_even_clear_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_clear_render">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="odd_render_clear_even_render_clear">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ </TestSuite>
</TestSuite>
<TestCase name="partial_update">
<Test name="odd_clear_even_none">
dEQP-EGL.functional.resize.pixel_density.grow
dEQP-EGL.functional.resize.pixel_density.stretch_width
dEQP-EGL.functional.resize.pixel_density.stretch_height
-dEQP-EGL.functional.buffer_age.preserve.odd_none_even_none
-dEQP-EGL.functional.buffer_age.preserve.odd_clear_even_none
-dEQP-EGL.functional.buffer_age.preserve.odd_render_even_none
-dEQP-EGL.functional.buffer_age.preserve.odd_clear_clear_even_none
-dEQP-EGL.functional.buffer_age.preserve.odd_render_render_even_none
-dEQP-EGL.functional.buffer_age.preserve.odd_clear_render_even_none
-dEQP-EGL.functional.buffer_age.preserve.odd_render_clear_even_none
-dEQP-EGL.functional.buffer_age.preserve.odd_clear_even_clear
-dEQP-EGL.functional.buffer_age.preserve.odd_render_even_clear
-dEQP-EGL.functional.buffer_age.preserve.odd_clear_clear_even_clear
-dEQP-EGL.functional.buffer_age.preserve.odd_render_render_even_clear
-dEQP-EGL.functional.buffer_age.preserve.odd_clear_render_even_clear
-dEQP-EGL.functional.buffer_age.preserve.odd_render_clear_even_clear
-dEQP-EGL.functional.buffer_age.preserve.odd_render_even_render
-dEQP-EGL.functional.buffer_age.preserve.odd_clear_clear_even_render
-dEQP-EGL.functional.buffer_age.preserve.odd_render_render_even_render
-dEQP-EGL.functional.buffer_age.preserve.odd_clear_render_even_render
-dEQP-EGL.functional.buffer_age.preserve.odd_render_clear_even_render
-dEQP-EGL.functional.buffer_age.preserve.odd_clear_clear_even_clear_clear
-dEQP-EGL.functional.buffer_age.preserve.odd_render_render_even_clear_clear
-dEQP-EGL.functional.buffer_age.preserve.odd_clear_render_even_clear_clear
-dEQP-EGL.functional.buffer_age.preserve.odd_render_clear_even_clear_clear
-dEQP-EGL.functional.buffer_age.preserve.odd_render_render_even_render_render
-dEQP-EGL.functional.buffer_age.preserve.odd_clear_render_even_render_render
-dEQP-EGL.functional.buffer_age.preserve.odd_render_clear_even_render_render
-dEQP-EGL.functional.buffer_age.preserve.odd_clear_render_even_clear_render
-dEQP-EGL.functional.buffer_age.preserve.odd_render_clear_even_clear_render
-dEQP-EGL.functional.buffer_age.preserve.odd_render_clear_even_render_clear
-dEQP-EGL.functional.buffer_age.no_preserve.odd_none_even_none
-dEQP-EGL.functional.buffer_age.no_preserve.odd_clear_even_none
-dEQP-EGL.functional.buffer_age.no_preserve.odd_render_even_none
-dEQP-EGL.functional.buffer_age.no_preserve.odd_clear_clear_even_none
-dEQP-EGL.functional.buffer_age.no_preserve.odd_render_render_even_none
-dEQP-EGL.functional.buffer_age.no_preserve.odd_clear_render_even_none
-dEQP-EGL.functional.buffer_age.no_preserve.odd_render_clear_even_none
-dEQP-EGL.functional.buffer_age.no_preserve.odd_clear_even_clear
-dEQP-EGL.functional.buffer_age.no_preserve.odd_render_even_clear
-dEQP-EGL.functional.buffer_age.no_preserve.odd_clear_clear_even_clear
-dEQP-EGL.functional.buffer_age.no_preserve.odd_render_render_even_clear
-dEQP-EGL.functional.buffer_age.no_preserve.odd_clear_render_even_clear
-dEQP-EGL.functional.buffer_age.no_preserve.odd_render_clear_even_clear
-dEQP-EGL.functional.buffer_age.no_preserve.odd_render_even_render
-dEQP-EGL.functional.buffer_age.no_preserve.odd_clear_clear_even_render
-dEQP-EGL.functional.buffer_age.no_preserve.odd_render_render_even_render
-dEQP-EGL.functional.buffer_age.no_preserve.odd_clear_render_even_render
-dEQP-EGL.functional.buffer_age.no_preserve.odd_render_clear_even_render
-dEQP-EGL.functional.buffer_age.no_preserve.odd_clear_clear_even_clear_clear
-dEQP-EGL.functional.buffer_age.no_preserve.odd_render_render_even_clear_clear
-dEQP-EGL.functional.buffer_age.no_preserve.odd_clear_render_even_clear_clear
-dEQP-EGL.functional.buffer_age.no_preserve.odd_render_clear_even_clear_clear
-dEQP-EGL.functional.buffer_age.no_preserve.odd_render_render_even_render_render
-dEQP-EGL.functional.buffer_age.no_preserve.odd_clear_render_even_render_render
-dEQP-EGL.functional.buffer_age.no_preserve.odd_render_clear_even_render_render
-dEQP-EGL.functional.buffer_age.no_preserve.odd_clear_render_even_clear_render
-dEQP-EGL.functional.buffer_age.no_preserve.odd_render_clear_even_clear_render
-dEQP-EGL.functional.buffer_age.no_preserve.odd_render_clear_even_render_clear
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_none_even_none
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_clear_even_none
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_render_even_none
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_clear_clear_even_none
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_render_render_even_none
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_clear_render_even_none
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_render_clear_even_none
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_clear_even_clear
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_render_even_clear
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_clear_clear_even_clear
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_render_render_even_clear
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_clear_render_even_clear
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_render_clear_even_clear
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_render_even_render
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_clear_clear_even_render
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_render_render_even_render
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_clear_render_even_render
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_render_clear_even_render
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_clear_clear_even_clear_clear
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_render_render_even_clear_clear
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_clear_render_even_clear_clear
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_render_clear_even_clear_clear
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_render_render_even_render_render
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_clear_render_even_render_render
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_render_clear_even_render_render
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_clear_render_even_clear_render
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_render_clear_even_clear_render
+dEQP-EGL.functional.buffer_age.preserve.no_resize.odd_render_clear_even_render_clear
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_none_even_none
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_clear_even_none
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_render_even_none
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_clear_clear_even_none
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_render_render_even_none
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_clear_render_even_none
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_render_clear_even_none
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_clear_even_clear
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_render_even_clear
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_clear_clear_even_clear
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_render_render_even_clear
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_clear_render_even_clear
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_render_clear_even_clear
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_render_even_render
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_clear_clear_even_render
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_render_render_even_render
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_clear_render_even_render
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_render_clear_even_render
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_clear_clear_even_clear_clear
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_render_render_even_clear_clear
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_clear_render_even_clear_clear
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_render_clear_even_clear_clear
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_render_render_even_render_render
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_clear_render_even_render_render
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_render_clear_even_render_render
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_clear_render_even_clear_render
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_render_clear_even_clear_render
+dEQP-EGL.functional.buffer_age.preserve.resize_before_swap.odd_render_clear_even_render_clear
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_none_even_none
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_clear_even_none
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_render_even_none
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_clear_clear_even_none
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_render_render_even_none
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_clear_render_even_none
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_render_clear_even_none
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_clear_even_clear
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_render_even_clear
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_clear_clear_even_clear
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_render_render_even_clear
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_clear_render_even_clear
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_render_clear_even_clear
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_render_even_render
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_clear_clear_even_render
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_render_render_even_render
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_clear_render_even_render
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_render_clear_even_render
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_clear_clear_even_clear_clear
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_render_render_even_clear_clear
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_clear_render_even_clear_clear
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_render_clear_even_clear_clear
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_render_render_even_render_render
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_clear_render_even_render_render
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_render_clear_even_render_render
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_clear_render_even_clear_render
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_render_clear_even_clear_render
+dEQP-EGL.functional.buffer_age.preserve.resize_after_swap.odd_render_clear_even_render_clear
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_none_even_none
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_clear_even_none
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_render_even_none
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_clear_clear_even_none
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_render_render_even_none
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_clear_render_even_none
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_render_clear_even_none
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_clear_even_clear
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_render_even_clear
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_clear_clear_even_clear
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_render_render_even_clear
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_clear_render_even_clear
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_render_clear_even_clear
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_render_even_render
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_clear_clear_even_render
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_render_render_even_render
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_clear_render_even_render
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_render_clear_even_render
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_clear_clear_even_clear_clear
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_render_render_even_clear_clear
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_clear_render_even_clear_clear
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_render_clear_even_clear_clear
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_render_render_even_render_render
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_clear_render_even_render_render
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_render_clear_even_render_render
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_clear_render_even_clear_render
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_render_clear_even_clear_render
+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_render_clear_even_render_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_none_even_none
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_clear_even_none
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_render_even_none
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_clear_clear_even_none
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_render_render_even_none
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_clear_render_even_none
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_render_clear_even_none
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_clear_even_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_render_even_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_clear_clear_even_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_render_render_even_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_clear_render_even_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_render_clear_even_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_render_even_render
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_clear_clear_even_render
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_render_render_even_render
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_clear_render_even_render
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_render_clear_even_render
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_clear_clear_even_clear_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_render_render_even_clear_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_clear_render_even_clear_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_render_clear_even_clear_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_render_render_even_render_render
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_clear_render_even_render_render
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_render_clear_even_render_render
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_clear_render_even_clear_render
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_render_clear_even_clear_render
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_render_clear_even_render_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_none_even_none
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_clear_even_none
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_render_even_none
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_clear_clear_even_none
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_render_render_even_none
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_clear_render_even_none
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_render_clear_even_none
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_clear_even_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_render_even_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_clear_clear_even_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_render_render_even_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_clear_render_even_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_render_clear_even_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_render_even_render
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_clear_clear_even_render
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_render_render_even_render
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_clear_render_even_render
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_render_clear_even_render
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_clear_clear_even_clear_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_render_render_even_clear_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_clear_render_even_clear_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_render_clear_even_clear_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_render_render_even_render_render
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_clear_render_even_render_render
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_render_clear_even_render_render
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_clear_render_even_clear_render
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_render_clear_even_clear_render
+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_render_clear_even_render_clear
dEQP-EGL.functional.partial_update.odd_clear_even_none
dEQP-EGL.functional.partial_update.odd_render_even_none
dEQP-EGL.functional.partial_update.odd_clear_clear_even_none
DRAWTYPE_GLES2_RENDER
};
- BufferAgeTest (EglTestContext& eglTestCtx, bool preserveColorBuffer, const vector<DrawType>& oddFrameDrawType,
- const vector<DrawType>& evenFrameDrawType, const char* name, const char* description);
+ enum ResizeType
+ {
+ RESIZETYPE_NONE = 0,
+ RESIZETYPE_BEFORE_SWAP,
+ RESIZETYPE_AFTER_SWAP,
+
+ RESIZETYPE_LAST
+ };
+
+ BufferAgeTest (EglTestContext& eglTestCtx,
+ bool preserveColorBuffer,
+ const vector<DrawType>& oddFrameDrawType,
+ const vector<DrawType>& evenFrameDrawType,
+ ResizeType resizeType,
+ const char* name,
+ const char* description);
+
~BufferAgeTest (void);
void init (void);
const bool m_preserveColorBuffer;
const vector<DrawType> m_oddFrameDrawType;
const vector<DrawType> m_evenFrameDrawType;
+ const ResizeType m_resizeType;
EGLDisplay m_eglDisplay;
eglu::NativeWindow* m_window;
{
public:
ColoredRect (const IVec2& bottomLeft_, const IVec2& topRight_, const Color& color_);
- IVec2 bottomLeft;
+ IVec2 bottomLeft;
IVec2 topRight;
Color color;
};
class ReferenceRenderer
{
public:
- ReferenceRenderer (void);
- void render (tcu::Surface* target, const Frame& frame) const;
+ ReferenceRenderer (void);
+ void render (tcu::Surface* target, const Frame& frame) const;
private:
ReferenceRenderer (const ReferenceRenderer&);
- ReferenceRenderer& operator= (const ReferenceRenderer&);
+ ReferenceRenderer& operator= (const ReferenceRenderer&);
};
ReferenceRenderer::ReferenceRenderer(void)
}
}
-BufferAgeTest::BufferAgeTest (EglTestContext& eglTestCtx, bool preserveColorBuffer, const vector<DrawType>& oddFrameDrawType, const vector<DrawType>& evenFrameDrawType,
- const char* name, const char* description)
+BufferAgeTest::BufferAgeTest (EglTestContext& eglTestCtx,
+ bool preserveColorBuffer,
+ const vector<DrawType>& oddFrameDrawType,
+ const vector<DrawType>& evenFrameDrawType,
+ ResizeType resizeType,
+ const char* name,
+ const char* description)
: TestCase (eglTestCtx, name, description)
, m_seed (deStringHash(name))
, m_preserveColorBuffer (preserveColorBuffer)
, m_oddFrameDrawType (oddFrameDrawType)
, m_evenFrameDrawType (evenFrameDrawType)
+ , m_resizeType (resizeType)
, m_eglDisplay (EGL_NO_DISPLAY)
, m_window (DE_NULL)
, m_eglSurface (EGL_NO_SURFACE)
clearColorScreen(m_gl, clearColor);
m_gles2Renderer->render(width, height, newFrame);
+
+ if (m_resizeType == RESIZETYPE_BEFORE_SWAP)
+ {
+ if (frameNdx % 2 == 0)
+ m_window->setSurfaceSize(IVec2(width*2, height/2));
+ else
+ m_window->setSurfaceSize(IVec2(height/2, width*2));
+ }
+
EGLU_CHECK_CALL(egl, swapBuffers(m_eglDisplay, m_eglSurface));
+
+ if (m_resizeType == RESIZETYPE_AFTER_SWAP)
+ {
+ if (frameNdx % 2 == 0)
+ m_window->setSurfaceSize(IVec2(width*2, height/2));
+ else
+ m_window->setSurfaceSize(IVec2(height/2, width*2));
+ }
+
continue;
}
return STOP;
}
+ if (m_resizeType == RESIZETYPE_BEFORE_SWAP)
+ {
+ if (frameNdx % 2 == 0)
+ m_window->setSurfaceSize(IVec2(width*2, height/2));
+ else
+ m_window->setSurfaceSize(IVec2(height/2, width*2));
+ }
+
EGLU_CHECK_CALL(egl, swapBuffers(m_eglDisplay, m_eglSurface));
+
+ if (m_resizeType == RESIZETYPE_AFTER_SWAP)
+ {
+ if (frameNdx % 2 == 0)
+ m_window->setSurfaceSize(IVec2(width*2, height/2));
+ else
+ m_window->setSurfaceSize(IVec2(height/2, width*2));
+ }
}
m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
return "odd" + generateDrawTypeName(oddFrameDrawType) + "_even" + generateDrawTypeName(evenFrameDrawType);
}
+string generateResizeGroupName (BufferAgeTest::ResizeType resizeType)
+{
+ switch (resizeType)
+ {
+ case BufferAgeTest::RESIZETYPE_NONE:
+ return "no_resize";
+
+ case BufferAgeTest::RESIZETYPE_AFTER_SWAP:
+ return "resize_after_swap";
+
+ case BufferAgeTest::RESIZETYPE_BEFORE_SWAP:
+ return "resize_before_swap";
+
+ default:
+ DE_FATAL("Unknown resize type");
+ return "";
+ }
+}
+
bool isWindow (const eglu::CandidateConfig& c)
{
return (c.surfaceType() & EGL_WINDOW_BIT) == EGL_WINDOW_BIT;
void BufferAgeTests::init (void)
{
- const BufferAgeTest::DrawType clearRender[2] =
+ const BufferAgeTest::DrawType clearRender[] =
{
BufferAgeTest::DRAWTYPE_GLES2_CLEAR,
BufferAgeTest::DRAWTYPE_GLES2_RENDER
};
- const BufferAgeTest::DrawType renderClear[2] =
+ const BufferAgeTest::DrawType renderClear[] =
{
BufferAgeTest::DRAWTYPE_GLES2_RENDER,
BufferAgeTest::DRAWTYPE_GLES2_CLEAR
};
+ const BufferAgeTest::ResizeType resizeTypes[] =
+ {
+ BufferAgeTest::RESIZETYPE_NONE,
+ BufferAgeTest::RESIZETYPE_BEFORE_SWAP,
+ BufferAgeTest::RESIZETYPE_AFTER_SWAP
+ };
+
vector< vector<BufferAgeTest::DrawType> > frameDrawTypes;
frameDrawTypes.push_back(vector<BufferAgeTest::DrawType> ());
frameDrawTypes.push_back(vector<BufferAgeTest::DrawType> (1, BufferAgeTest::DRAWTYPE_GLES2_CLEAR));
for (int preserveNdx = 0; preserveNdx < 2; preserveNdx++)
{
- const bool preserve = (preserveNdx == 0);
- TestCaseGroup* const preserveGroup = new TestCaseGroup(m_eglTestCtx, (preserve ? "preserve" : "no_preserve"), "");
+ const bool preserve = (preserveNdx == 0);
+ TestCaseGroup* const preserveGroup = new TestCaseGroup(m_eglTestCtx, (preserve ? "preserve" : "no_preserve"), "");
- for (size_t evenNdx = 0; evenNdx < frameDrawTypes.size(); evenNdx++)
+ for (size_t resizeTypeNdx = 0; resizeTypeNdx < DE_LENGTH_OF_ARRAY(resizeTypes); resizeTypeNdx++)
{
- const vector<BufferAgeTest::DrawType>& evenFrameDrawType = frameDrawTypes[evenNdx];
+ const BufferAgeTest::ResizeType resizeType = resizeTypes[resizeTypeNdx];
+ TestCaseGroup* const resizeGroup = new TestCaseGroup(m_eglTestCtx, generateResizeGroupName(resizeType).c_str(), "");
- for (size_t oddNdx = evenNdx; oddNdx < frameDrawTypes.size(); oddNdx++)
+ for (size_t evenNdx = 0; evenNdx < frameDrawTypes.size(); evenNdx++)
{
- const vector<BufferAgeTest::DrawType>& oddFrameDrawType = frameDrawTypes[oddNdx];
- const std::string name = generateTestName(oddFrameDrawType, evenFrameDrawType);
- preserveGroup->addChild(new BufferAgeTest(m_eglTestCtx, preserve, oddFrameDrawType, evenFrameDrawType, name.c_str(), ""));
+ const vector<BufferAgeTest::DrawType>& evenFrameDrawType = frameDrawTypes[evenNdx];
+
+ for (size_t oddNdx = evenNdx; oddNdx < frameDrawTypes.size(); oddNdx++)
+ {
+ const vector<BufferAgeTest::DrawType>& oddFrameDrawType = frameDrawTypes[oddNdx];
+ const std::string name = generateTestName(oddFrameDrawType, evenFrameDrawType);
+ resizeGroup->addChild(new BufferAgeTest(m_eglTestCtx, preserve, oddFrameDrawType, evenFrameDrawType, BufferAgeTest::RESIZETYPE_NONE, name.c_str(), ""));
+ }
}
+
+ preserveGroup->addChild(resizeGroup);
}
addChild(preserveGroup);
}