glsl: rework parsing of blocks
authorTimothy Arceri <timothy.arceri@collabora.com>
Sun, 14 Feb 2016 03:45:04 +0000 (14:45 +1100)
committerTimothy Arceri <timothy.arceri@collabora.com>
Sat, 5 Mar 2016 08:07:00 +0000 (19:07 +1100)
Previously interface blocks were giving the global default flags of
uniform blocks. This meant we could not check for invalid qualifiers
on interface blocks because they always contained invalid flags.

This changes parsing so that interface blocks now get an empty
set of layouts.

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
src/compiler/glsl/ast.h
src/compiler/glsl/glsl_parser.yy

index 9aa5bb9..4dc9674 100644 (file)
@@ -1061,10 +1061,9 @@ public:
 
 class ast_interface_block : public ast_node {
 public:
-   ast_interface_block(ast_type_qualifier layout,
-                       const char *instance_name,
+   ast_interface_block(const char *instance_name,
                        ast_array_specifier *array_specifier)
-   : layout(layout), block_name(NULL), instance_name(instance_name),
+   : block_name(NULL), instance_name(instance_name),
      array_specifier(array_specifier)
    {
    }
index 99bd0e6..9d6ea29 100644 (file)
@@ -170,7 +170,6 @@ static bool match_layout_qualifier(const char *s1, const char *s2,
 %token <identifier> IDENTIFIER TYPE_IDENTIFIER NEW_IDENTIFIER
 %type <identifier> any_identifier
 %type <interface_block> instance_name_opt
-%type <interface_block> buffer_instance_name_opt
 %token <real> FLOATCONSTANT
 %token <dreal> DOUBLECONSTANT
 %token <n> INTCONSTANT UINTCONSTANT BOOLCONSTANT
@@ -220,6 +219,7 @@ static bool match_layout_qualifier(const char *s1, const char *s2,
 %type <type_qualifier> subroutine_qualifier
 %type <subroutine_list> subroutine_type_list
 %type <type_qualifier> interface_qualifier
+%type <type_qualifier> uniform_interface_qualifier
 %type <type_qualifier> buffer_interface_qualifier
 %type <type_specifier> type_specifier
 %type <type_specifier> type_specifier_nonarray
@@ -2625,10 +2625,23 @@ basic_interface_block:
 
       $$ = block;
    }
-   | buffer_interface_qualifier NEW_IDENTIFIER '{' member_list '}' buffer_instance_name_opt ';'
+   | uniform_interface_qualifier NEW_IDENTIFIER '{' member_list '}' instance_name_opt ';'
    {
       ast_interface_block *const block = $6;
 
+      block->layout = *state->default_uniform_qualifier;
+      block->block_name = $2;
+      block->declarations.push_degenerate_list_at_head(& $4->link);
+
+      _mesa_ast_process_interface_block(& @1, state, block, $1);
+
+      $$ = block;
+   }
+   | buffer_interface_qualifier NEW_IDENTIFIER '{' member_list '}' instance_name_opt ';'
+   {
+      ast_interface_block *const block = $6;
+
+      block->layout = *state->default_shader_storage_qualifier;
       block->block_name = $2;
       block->declarations.push_degenerate_list_at_head(& $4->link);
 
@@ -2649,7 +2662,10 @@ interface_qualifier:
       memset(& $$, 0, sizeof($$));
       $$.flags.q.out = 1;
    }
-   | UNIFORM
+   ;
+
+uniform_interface_qualifier:
+   UNIFORM
    {
       memset(& $$, 0, sizeof($$));
       $$.flags.q.uniform = 1;
@@ -2667,39 +2683,16 @@ buffer_interface_qualifier:
 instance_name_opt:
    /* empty */
    {
-      $$ = new(state) ast_interface_block(*state->default_uniform_qualifier,
-                                          NULL, NULL);
-   }
-   | NEW_IDENTIFIER
-   {
-      $$ = new(state) ast_interface_block(*state->default_uniform_qualifier,
-                                          $1, NULL);
-      $$->set_location(@1);
-   }
-   | NEW_IDENTIFIER array_specifier
-   {
-      $$ = new(state) ast_interface_block(*state->default_uniform_qualifier,
-                                          $1, $2);
-      $$->set_location_range(@1, @2);
-   }
-   ;
-
-buffer_instance_name_opt:
-   /* empty */
-   {
-      $$ = new(state) ast_interface_block(*state->default_shader_storage_qualifier,
-                                          NULL, NULL);
+      $$ = new(state) ast_interface_block(NULL, NULL);
    }
    | NEW_IDENTIFIER
    {
-      $$ = new(state) ast_interface_block(*state->default_shader_storage_qualifier,
-                                          $1, NULL);
+      $$ = new(state) ast_interface_block($1, NULL);
       $$->set_location(@1);
    }
    | NEW_IDENTIFIER array_specifier
    {
-      $$ = new(state) ast_interface_block(*state->default_shader_storage_qualifier,
-                                          $1, $2);
+      $$ = new(state) ast_interface_block($1, $2);
       $$->set_location_range(@1, @2);
    }
    ;