# include "elementary_config.h"
#endif
-static const char *corners[] = {"top_left", "top_right",
- "bottom_right", "bottom_left"};
-
-
void
_bla(void *data __UNUSED__, Evas_Object *obj, void *event_info __UNUSED__)
{
static void _colorpalette_longpressed_cb(void *data, Evas_Object *obj, void *event_info);
EAPI_MAIN int
-elm_main(int argc, char **argv)
+elm_main(int argc __UNUSED__, char **argv __UNUSED__)
{
Evas_Object *win, *bg, *cs, *rect, *bx, *fr;
ELM_MAIN()
static void
-_change_color(void *data, Evas_Object *obj, void *event_info)
+_change_color(void *data, Evas_Object *obj, void *event_info __UNUSED__)
{
int r, g, b, a;
elm_colorselector_color_get(obj, &r, &g, &b, &a);
}
static void
-_colorpalette_clicked_cb(void *data, Evas_Object *obj, void *event_info)
+_colorpalette_clicked_cb(void *data, Evas_Object *obj __UNUSED__, void *event_info)
{
int r = 0, g = 0, b = 0 ,a = 0;
Elm_Object_Item *color_it = (Elm_Object_Item *) event_info;
}
static void
-_colorpalette_longpressed_cb(void *data, Evas_Object *obj, void *event_info)
+_colorpalette_longpressed_cb(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info)
{
int r = 0,g = 0,b = 0 ,a = 0;
Elm_Object_Item *color_it = (Elm_Object_Item *) event_info;
}
EAPI_MAIN int
-elm_main(int argc, char **argv)
+elm_main(int argc __UNUSED__, char **argv __UNUSED__)
{
Evas_Object *win, *bg, *list;
elm_list_go(list);
elm_run();
+
+ return 0;
}
ELM_MAIN()
static void _change_interaction(void *data, Evas_Object *obj, void *event_info);
EAPI_MAIN int
-elm_main(int argc, char **argv)
+elm_main(int argc __UNUSED__, char **argv __UNUSED__)
{
Evas_Object *win, *bg, *rect, *rect2, *flip, *radio, *radio2, *radio3;
ELM_MAIN()
static void
-_change_interaction(void *data, Evas_Object *obj, void *event_info)
+_change_interaction(void *data, Evas_Object *obj, void *event_info __UNUSED__)
{
elm_flip_interaction_set(data, elm_radio_state_value_get(obj));
elm_flip_go(data, ELM_FLIP_ROTATE_XZ_CENTER_AXIS);
#include <Elementary.h>
#ifdef HAVE_CONFIG_H
# include "elementary_config.h"
+#else
+# define __UNUSED__
#endif
EAPI_MAIN int
-elm_main(int argc, char **argv)
+elm_main(int argc __UNUSED__, char **argv __UNUSED__)
{
Evas_Object *win, *bg;
Evas_Object *f1, *r1, *f2, *r2, *f3, *r3, *f4, *r4;
- char buf[256];
win = elm_win_add(NULL, "frame", ELM_WIN_BASIC);
elm_win_title_set(win, "Frame");
EINA_LIST_FOREACH(realized, l, glit)
printf("%p ", glit);
printf("\n");
- printf("genlist mode: %s\n", elm_genlist_decorate_mode_get(list));
+ printf("genlist mode: %d\n", elm_genlist_decorate_mode_get(list));
printf("mode item: %p\n", elm_genlist_decorated_item_get(list));
evas_object_geometry_get(list, &x, &y, &w, &h);