{
struct weston_compositor *compositor = output->base.compositor;
struct headless_backend *b = to_headless_backend(compositor);
+ const struct gl_renderer_pbuffer_options options = {
+ .width = output->base.current_mode->width,
+ .height = output->base.current_mode->height,
+ .drm_formats = headless_formats,
+ .drm_formats_count = ARRAY_LENGTH(headless_formats),
+ };
- if (b->glri->output_pbuffer_create(&output->base,
- output->base.current_mode->width,
- output->base.current_mode->height,
- headless_formats,
- ARRAY_LENGTH(headless_formats)) < 0) {
+ if (b->glri->output_pbuffer_create(&output->base, &options) < 0) {
weston_log("failed to create gl renderer output state\n");
return -1;
}
static int
gl_renderer_output_pbuffer_create(struct weston_output *output,
- int width,
- int height,
- const uint32_t *drm_formats,
- unsigned drm_formats_count)
+ const struct gl_renderer_pbuffer_options *options)
{
struct gl_renderer *gr = get_renderer(output->compositor);
EGLConfig pbuffer_config;
EGLSurface egl_surface;
int ret;
EGLint pbuffer_attribs[] = {
- EGL_WIDTH, width,
- EGL_HEIGHT, height,
+ EGL_WIDTH, options->width,
+ EGL_HEIGHT, options->height,
EGL_NONE
};
pbuffer_config = gl_renderer_get_egl_config(gr, EGL_PBUFFER_BIT,
- drm_formats,
- drm_formats_count);
+ options->drm_formats,
+ options->drm_formats_count);
if (pbuffer_config == EGL_NO_CONFIG_KHR) {
weston_log("failed to choose EGL config for PbufferSurface\n");
return -1;
unsigned drm_formats_count;
};
+struct gl_renderer_pbuffer_options {
+ /** Width of the rendering surface in pixels */
+ int width;
+ /** Height of the rendering surface in pixels */
+ int height;
+ /** Array of DRM pixel formats acceptable for the pbuffer */
+ const uint32_t *drm_formats;
+ /** The \c drm_formats array length */
+ unsigned drm_formats_count;
+};
+
struct gl_renderer_interface {
/**
* Initialize GL-renderer with the given EGL platform and native display
* Attach GL-renderer to the output with internal pixel storage
*
* \param output The output to create a rendering surface for.
- * \param width Width of the rendering surface in pixels.
- * \param height Height of the rendering surface in pixels.
- * \param drm_formats Array of DRM pixel formats that are acceptable.
- * \param drm_formats_count The drm_formats array length.
+ * \param options The options struct describing the pbuffer
* \return 0 on success, -1 on failure.
*
* This function creates the renderer data structures needed to repaint
* with \c EGL_PBUFFER_BIT in \c egl_surface_type.
*/
int (*output_pbuffer_create)(struct weston_output *output,
- int width,
- int height,
- const uint32_t *drm_formats,
- unsigned drm_formats_count);
+ const struct gl_renderer_pbuffer_options *options);
void (*output_destroy)(struct weston_output *output);