arelent * reloc;
bfd_reloc_code_real_type code;
+ /* If symbols are local and resolved, then no relocation needed. */
+ if ( ((fixP->fx_addsy)
+ && (S_GET_SEGMENT (fixP->fx_addsy) == absolute_section))
+ || ((fixP->fx_subsy)
+ && (S_GET_SEGMENT (fixP->fx_subsy) == absolute_section)))
+ return NULL;
+
reloc = xmalloc (sizeof (arelent));
reloc->sym_ptr_ptr = xmalloc (sizeof (asymbol *));
*reloc->sym_ptr_ptr = symbol_get_bfdsym (fixP->fx_addsy);
md_apply_fix (fixS *fixP, valueT *valP, segT seg)
{
valueT val = * valP;
- char *buf = fixP->fx_frag->fr_literal + fixP->fx_where;
- fixP->fx_offset = 0;
-
- switch (fixP->fx_r_type)
- {
- case BFD_RELOC_CR16_NUM8:
- bfd_put_8 (stdoutput, (unsigned char) val, buf);
- break;
- case BFD_RELOC_CR16_NUM16:
- bfd_put_16 (stdoutput, val, buf);
- break;
- case BFD_RELOC_CR16_NUM32:
- bfd_put_32 (stdoutput, val, buf);
- break;
- case BFD_RELOC_CR16_NUM32a:
- bfd_put_32 (stdoutput, val, buf);
- break;
- default:
- /* We shouldn't ever get here because linkrelax is nonzero. */
- abort ();
- break;
- }
-
- fixP->fx_done = 0;
if (fixP->fx_addsy == NULL
&& fixP->fx_pcrel == 0)
fixP->fx_done = 1;
-
- if (fixP->fx_pcrel == 1
+ else if (fixP->fx_pcrel == 1
&& fixP->fx_addsy != NULL
&& S_GET_SEGMENT (fixP->fx_addsy) == seg)
fixP->fx_done = 1;
+ else
+ fixP->fx_done = 0;
+
+ if (fixP->fx_addsy != NULL && !fixP->fx_pcrel)
+ {
+ val = fixP->fx_offset;
+ fixP->fx_done = 1;
+ }
+
+ if (fixP->fx_done)
+ {
+ char *buf = fixP->fx_frag->fr_literal + fixP->fx_where;
+
+ fixP->fx_offset = 0;
+
+ switch (fixP->fx_r_type)
+ {
+ case BFD_RELOC_CR16_NUM8:
+ bfd_put_8 (stdoutput, (unsigned char) val, buf);
+ break;
+ case BFD_RELOC_CR16_NUM16:
+ bfd_put_16 (stdoutput, val, buf);
+ break;
+ case BFD_RELOC_CR16_NUM32:
+ bfd_put_32 (stdoutput, val, buf);
+ break;
+ case BFD_RELOC_CR16_NUM32a:
+ bfd_put_32 (stdoutput, val, buf);
+ break;
+ default:
+ /* We shouldn't ever get here because linkrelax is nonzero. */
+ abort ();
+ break;
+ }
+ fixP->fx_done = 0;
+ }
+ else
+ fixP->fx_offset = * valP;
}
/* The location from which a PC relative jump should be calculated,