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Modified window acceleration unit to fix graphic issue
42/43642/1
author
Wonkeun Oh
<wonkeun.oh@samsung.com>
Wed, 17 Jun 2015 10:10:13 +0000
(19:10 +0900)
committer
Jihoon Kim
<jihoon48.kim@samsung.com>
Mon, 13 Jul 2015 01:50:41 +0000
(10:50 +0900)
Change-Id: I3a191890c7275155834495040a18847bf1cc90de
src/sclcoreui-efl.cpp
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diff --git
a/src/sclcoreui-efl.cpp
b/src/sclcoreui-efl.cpp
index
b071dda
..
3efd14d
100644
(file)
--- a/
src/sclcoreui-efl.cpp
+++ b/
src/sclcoreui-efl.cpp
@@
-409,6
+409,7
@@
void CSCLCoreUIEFL::run(const sclchar *display)
LOGD ("Selected engine: '%s'\n", wlkb.ee_engine);
#endif
+ elm_config_accel_preference_set("3d");
elm_policy_set(ELM_POLICY_THROTTLE, ELM_POLICY_THROTTLE_NEVER);
Evas_Object *main_window = elm_win_add(NULL, uuid, ELM_WIN_UTILITY);