.minMemoryMapAlignment = 64,
.minUniformBufferOffsetAlignment = NVK_MIN_UBO_ALIGNMENT,
.minTexelBufferOffsetAlignment = NVK_MIN_UBO_ALIGNMENT,
- .minStorageBufferOffsetAlignment = NVK_MIN_UBO_ALIGNMENT,
+ .minStorageBufferOffsetAlignment = NVK_MIN_SSBO_ALIGNMENT,
.maxVertexInputAttributeOffset = 2047,
.maxVertexInputAttributes = 32,
.maxVertexInputBindingStride = 2048,
#define NVK_MAX_PUSH_SIZE 128
#define NVK_MAX_DYNAMIC_BUFFERS 64
#define NVK_MAX_RTS 8
+#define NVK_MIN_SSBO_ALIGNMENT 64
#define NVK_MIN_UBO_ALIGNMENT 64
#define NVK_MAX_VIEWPORTS 16
#define NVK_MAX_DESCRIPTOR_SIZE 16