Build fix after setPreferredPaintEngine was removed
authorPaul Olav Tvete <paul.tvete@nokia.com>
Wed, 17 Aug 2011 09:47:25 +0000 (11:47 +0200)
committerSamuel Rødal <samuel.rodal@nokia.com>
Wed, 17 Aug 2011 09:59:53 +0000 (11:59 +0200)
Change-Id: I286529e0e1917ee3c808eba7dad0957dd4d8194f
Reviewed-on: http://codereview.qt.nokia.com/3083
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
examples/painting/composition/main.cpp
src/opengl/qgl.h

index d6bc170..3c6a16a 100644 (file)
@@ -50,9 +50,6 @@ int main(int argc, char **argv)
 {
  //   Q_INIT_RESOURCE(deform);
 
-#ifdef QT_OPENGL_SUPPORT
-    QGL::setPreferredPaintEngine(QPaintEngine::OpenGL);
-#endif
     QApplication app(argc, argv);
 
     CompositionWidget compWidget(0);
index 3446e29..c25ea16 100644 (file)
@@ -101,8 +101,6 @@ class QGLContextPrivate;
 // Namespace class:
 namespace QGL
 {
-    Q_OPENGL_EXPORT void setPreferredPaintEngine(QPaintEngine::Type engineType);
-
     enum FormatOption {
         DoubleBuffer            = 0x0001,
         DepthBuffer             = 0x0002,