Use the generic bitops header files from the kernel.
Imported from kernel 4.2.3.
Signed-off-by: Fabio Estevam <fabio.estevam@freescale.com>
--- /dev/null
+#ifndef _ASM_GENERIC_BITOPS___FFS_H_
+#define _ASM_GENERIC_BITOPS___FFS_H_
+
+#include <asm/types.h>
+
+/**
+ * __ffs - find first bit in word.
+ * @word: The word to search
+ *
+ * Undefined if no bit exists, so code should check against 0 first.
+ */
+static __always_inline unsigned long __ffs(unsigned long word)
+{
+ int num = 0;
+
+#if BITS_PER_LONG == 64
+ if ((word & 0xffffffff) == 0) {
+ num += 32;
+ word >>= 32;
+ }
+#endif
+ if ((word & 0xffff) == 0) {
+ num += 16;
+ word >>= 16;
+ }
+ if ((word & 0xff) == 0) {
+ num += 8;
+ word >>= 8;
+ }
+ if ((word & 0xf) == 0) {
+ num += 4;
+ word >>= 4;
+ }
+ if ((word & 0x3) == 0) {
+ num += 2;
+ word >>= 2;
+ }
+ if ((word & 0x1) == 0)
+ num += 1;
+ return num;
+}
+
+#endif /* _ASM_GENERIC_BITOPS___FFS_H_ */
--- /dev/null
+#ifndef _ASM_GENERIC_BITOPS___FLS_H_
+#define _ASM_GENERIC_BITOPS___FLS_H_
+
+#include <asm/types.h>
+
+/**
+ * __fls - find last (most-significant) set bit in a long word
+ * @word: the word to search
+ *
+ * Undefined if no set bit exists, so code should check against 0 first.
+ */
+static __always_inline unsigned long __fls(unsigned long word)
+{
+ int num = BITS_PER_LONG - 1;
+
+#if BITS_PER_LONG == 64
+ if (!(word & (~0ul << 32))) {
+ num -= 32;
+ word <<= 32;
+ }
+#endif
+ if (!(word & (~0ul << (BITS_PER_LONG-16)))) {
+ num -= 16;
+ word <<= 16;
+ }
+ if (!(word & (~0ul << (BITS_PER_LONG-8)))) {
+ num -= 8;
+ word <<= 8;
+ }
+ if (!(word & (~0ul << (BITS_PER_LONG-4)))) {
+ num -= 4;
+ word <<= 4;
+ }
+ if (!(word & (~0ul << (BITS_PER_LONG-2)))) {
+ num -= 2;
+ word <<= 2;
+ }
+ if (!(word & (~0ul << (BITS_PER_LONG-1))))
+ num -= 1;
+ return num;
+}
+
+#endif /* _ASM_GENERIC_BITOPS___FLS_H_ */
--- /dev/null
+#ifndef _ASM_GENERIC_BITOPS_FLS_H_
+#define _ASM_GENERIC_BITOPS_FLS_H_
+
+/**
+ * fls - find last (most-significant) bit set
+ * @x: the word to search
+ *
+ * This is defined the same way as ffs.
+ * Note fls(0) = 0, fls(1) = 1, fls(0x80000000) = 32.
+ */
+
+static __always_inline int fls(int x)
+{
+ int r = 32;
+
+ if (!x)
+ return 0;
+ if (!(x & 0xffff0000u)) {
+ x <<= 16;
+ r -= 16;
+ }
+ if (!(x & 0xff000000u)) {
+ x <<= 8;
+ r -= 8;
+ }
+ if (!(x & 0xf0000000u)) {
+ x <<= 4;
+ r -= 4;
+ }
+ if (!(x & 0xc0000000u)) {
+ x <<= 2;
+ r -= 2;
+ }
+ if (!(x & 0x80000000u)) {
+ x <<= 1;
+ r -= 1;
+ }
+ return r;
+}
+
+#endif /* _ASM_GENERIC_BITOPS_FLS_H_ */
--- /dev/null
+#ifndef _ASM_GENERIC_BITOPS_FLS64_H_
+#define _ASM_GENERIC_BITOPS_FLS64_H_
+
+#include <asm/types.h>
+
+/**
+ * fls64 - find last set bit in a 64-bit word
+ * @x: the word to search
+ *
+ * This is defined in a similar way as the libc and compiler builtin
+ * ffsll, but returns the position of the most significant set bit.
+ *
+ * fls64(value) returns 0 if value is 0 or the position of the last
+ * set bit if value is nonzero. The last (most significant) bit is
+ * at position 64.
+ */
+#if BITS_PER_LONG == 32
+static __always_inline int fls64(__u64 x)
+{
+ __u32 h = x >> 32;
+ if (h)
+ return fls(h) + 32;
+ return fls(x);
+}
+#elif BITS_PER_LONG == 64
+static __always_inline int fls64(__u64 x)
+{
+ if (x == 0)
+ return 0;
+ return __fls(x) + 1;
+}
+#else
+#error BITS_PER_LONG not 32 or 64
+#endif
+
+#endif /* _ASM_GENERIC_BITOPS_FLS64_H_ */