public static Vector256<sbyte> AlignRight(Vector256<sbyte> left, Vector256<sbyte> right, byte mask) { throw new PlatformNotSupportedException(); }
/// <summary>
+ /// __m256i _mm256_alignr_epi8 (__m256i a, __m256i b, const int count)
+ /// VPALIGNR ymm, ymm, ymm/m256, imm8
+ /// </summary>
+ public static Vector256<byte> AlignRight(Vector256<byte> left, Vector256<byte> right, byte mask) { throw new PlatformNotSupportedException(); }
+
+ /// <summary>
+ /// __m256i _mm256_alignr_epi8 (__m256i a, __m256i b, const int count)
+ /// VPALIGNR ymm, ymm, ymm/m256, imm8
+ /// This intrinsic generates VPALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector256<short> AlignRight(Vector256<short> left, Vector256<short> right, byte mask) { throw new PlatformNotSupportedException(); }
+
+ /// <summary>
+ /// __m256i _mm256_alignr_epi8 (__m256i a, __m256i b, const int count)
+ /// VPALIGNR ymm, ymm, ymm/m256, imm8
+ /// This intrinsic generates VPALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector256<ushort> AlignRight(Vector256<ushort> left, Vector256<ushort> right, byte mask) { throw new PlatformNotSupportedException(); }
+
+ /// <summary>
+ /// __m256i _mm256_alignr_epi8 (__m256i a, __m256i b, const int count)
+ /// VPALIGNR ymm, ymm, ymm/m256, imm8
+ /// This intrinsic generates VPALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector256<int> AlignRight(Vector256<int> left, Vector256<int> right, byte mask) { throw new PlatformNotSupportedException(); }
+
+ /// <summary>
+ /// __m256i _mm256_alignr_epi8 (__m256i a, __m256i b, const int count)
+ /// VPALIGNR ymm, ymm, ymm/m256, imm8
+ /// This intrinsic generates VPALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector256<uint> AlignRight(Vector256<uint> left, Vector256<uint> right, byte mask) { throw new PlatformNotSupportedException(); }
+
+ /// <summary>
+ /// __m256i _mm256_alignr_epi8 (__m256i a, __m256i b, const int count)
+ /// VPALIGNR ymm, ymm, ymm/m256, imm8
+ /// This intrinsic generates VPALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector256<long> AlignRight(Vector256<long> left, Vector256<long> right, byte mask) { throw new PlatformNotSupportedException(); }
+
+ /// <summary>
+ /// __m256i _mm256_alignr_epi8 (__m256i a, __m256i b, const int count)
+ /// VPALIGNR ymm, ymm, ymm/m256, imm8
+ /// This intrinsic generates VPALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector256<ulong> AlignRight(Vector256<ulong> left, Vector256<ulong> right, byte mask) { throw new PlatformNotSupportedException(); }
+
+ /// <summary>
/// __m256i _mm256_and_si256 (__m256i a, __m256i b)
/// VPAND ymm, ymm, ymm/m256
/// </summary>
/// <summary>
/// __m256i _mm256_blendv_epi8 (__m256i a, __m256i b, __m256i mask)
- /// PBLENDVB ymm, ymm, ymm/m256, ymm
+ /// VPBLENDVB ymm, ymm, ymm/m256, ymm
/// </summary>
public static Vector256<sbyte> BlendVariable(Vector256<sbyte> left, Vector256<sbyte> right, Vector256<sbyte> mask) { throw new PlatformNotSupportedException(); }
/// <summary>
/// __m256i _mm256_blendv_epi8 (__m256i a, __m256i b, __m256i mask)
- /// PBLENDVB ymm, ymm, ymm/m256, ymm
+ /// VPBLENDVB ymm, ymm, ymm/m256, ymm
/// </summary>
public static Vector256<byte> BlendVariable(Vector256<byte> left, Vector256<byte> right, Vector256<byte> mask) { throw new PlatformNotSupportedException(); }
public static Vector256<sbyte> AlignRight(Vector256<sbyte> left, Vector256<sbyte> right, byte mask) => AlignRight(left, right, mask);
/// <summary>
+ /// __m256i _mm256_alignr_epi8 (__m256i a, __m256i b, const int count)
+ /// VPALIGNR ymm, ymm, ymm/m256, imm8
+ /// </summary>
+ public static Vector256<byte> AlignRight(Vector256<byte> left, Vector256<byte> right, byte mask) => AlignRight(left, right, mask);
+
+ /// <summary>
+ /// __m256i _mm256_alignr_epi8 (__m256i a, __m256i b, const int count)
+ /// VPALIGNR ymm, ymm, ymm/m256, imm8
+ /// This intrinsic generates VPALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector256<short> AlignRight(Vector256<short> left, Vector256<short> right, byte mask) => AlignRight(left, right, mask);
+
+ /// <summary>
+ /// __m256i _mm256_alignr_epi8 (__m256i a, __m256i b, const int count)
+ /// VPALIGNR ymm, ymm, ymm/m256, imm8
+ /// This intrinsic generates VPALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector256<ushort> AlignRight(Vector256<ushort> left, Vector256<ushort> right, byte mask) => AlignRight(left, right, mask);
+
+ /// <summary>
+ /// __m256i _mm256_alignr_epi8 (__m256i a, __m256i b, const int count)
+ /// VPALIGNR ymm, ymm, ymm/m256, imm8
+ /// This intrinsic generates VPALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector256<int> AlignRight(Vector256<int> left, Vector256<int> right, byte mask) => AlignRight(left, right, mask);
+
+ /// <summary>
+ /// __m256i _mm256_alignr_epi8 (__m256i a, __m256i b, const int count)
+ /// VPALIGNR ymm, ymm, ymm/m256, imm8
+ /// This intrinsic generates VPALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector256<uint> AlignRight(Vector256<uint> left, Vector256<uint> right, byte mask) => AlignRight(left, right, mask);
+
+ /// <summary>
+ /// __m256i _mm256_alignr_epi8 (__m256i a, __m256i b, const int count)
+ /// VPALIGNR ymm, ymm, ymm/m256, imm8
+ /// This intrinsic generates VPALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector256<long> AlignRight(Vector256<long> left, Vector256<long> right, byte mask) => AlignRight(left, right, mask);
+
+ /// <summary>
+ /// __m256i _mm256_alignr_epi8 (__m256i a, __m256i b, const int count)
+ /// VPALIGNR ymm, ymm, ymm/m256, imm8
+ /// This intrinsic generates VPALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector256<ulong> AlignRight(Vector256<ulong> left, Vector256<ulong> right, byte mask) => AlignRight(left, right, mask);
+
+ /// <summary>
/// __m256i _mm256_and_si256 (__m256i a, __m256i b)
/// VPAND ymm, ymm, ymm/m256
/// </summary>
/// <summary>
/// __m256i _mm256_blendv_epi8 (__m256i a, __m256i b, __m256i mask)
- /// PBLENDVB ymm, ymm, ymm/m256, ymm
+ /// VPBLENDVB ymm, ymm, ymm/m256, ymm
/// </summary>
public static Vector256<sbyte> BlendVariable(Vector256<sbyte> left, Vector256<sbyte> right, Vector256<sbyte> mask) => BlendVariable(left, right, mask);
/// <summary>
/// __m256i _mm256_blendv_epi8 (__m256i a, __m256i b, __m256i mask)
- /// PBLENDVB ymm, ymm, ymm/m256, ymm
+ /// VPBLENDVB ymm, ymm, ymm/m256, ymm
/// </summary>
public static Vector256<byte> BlendVariable(Vector256<byte> left, Vector256<byte> right, Vector256<byte> mask) => BlendVariable(left, right, mask);
public static Vector128<sbyte> AlignRight(Vector128<sbyte> left, Vector128<sbyte> right, byte mask) { throw new PlatformNotSupportedException(); }
/// <summary>
+ /// __m128i _mm_alignr_epi8 (__m128i a, __m128i b, int count)
+ /// PALIGNR xmm, xmm/m128, imm8
+ /// This intrinsic generates PALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector128<byte> AlignRight(Vector128<byte> left, Vector128<byte> right, byte mask) { throw new PlatformNotSupportedException(); }
+
+ /// <summary>
+ /// __m128i _mm_alignr_epi8 (__m128i a, __m128i b, int count)
+ /// PALIGNR xmm, xmm/m128, imm8
+ /// This intrinsic generates PALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector128<short> AlignRight(Vector128<short> left, Vector128<short> right, byte mask) { throw new PlatformNotSupportedException(); }
+
+ /// <summary>
+ /// __m128i _mm_alignr_epi8 (__m128i a, __m128i b, int count)
+ /// PALIGNR xmm, xmm/m128, imm8
+ /// This intrinsic generates PALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector128<ushort> AlignRight(Vector128<ushort> left, Vector128<ushort> right, byte mask) { throw new PlatformNotSupportedException(); }
+
+ /// <summary>
+ /// __m128i _mm_alignr_epi8 (__m128i a, __m128i b, int count)
+ /// PALIGNR xmm, xmm/m128, imm8
+ /// This intrinsic generates PALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector128<int> AlignRight(Vector128<int> left, Vector128<int> right, byte mask) { throw new PlatformNotSupportedException(); }
+
+ /// <summary>
+ /// __m128i _mm_alignr_epi8 (__m128i a, __m128i b, int count)
+ /// PALIGNR xmm, xmm/m128, imm8
+ /// This intrinsic generates PALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector128<uint> AlignRight(Vector128<uint> left, Vector128<uint> right, byte mask) { throw new PlatformNotSupportedException(); }
+
+ /// <summary>
+ /// __m128i _mm_alignr_epi8 (__m128i a, __m128i b, int count)
+ /// PALIGNR xmm, xmm/m128, imm8
+ /// This intrinsic generates PALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector128<long> AlignRight(Vector128<long> left, Vector128<long> right, byte mask) { throw new PlatformNotSupportedException(); }
+
+ /// <summary>
+ /// __m128i _mm_alignr_epi8 (__m128i a, __m128i b, int count)
+ /// PALIGNR xmm, xmm/m128, imm8
+ /// </summary>
+ public static Vector128<ulong> AlignRight(Vector128<ulong> left, Vector128<ulong> right, byte mask) { throw new PlatformNotSupportedException(); }
+
+ /// <summary>
/// __m128i _mm_hadd_epi16 (__m128i a, __m128i b)
/// PHADDW xmm, xmm/m128
/// </summary>
public static Vector128<sbyte> AlignRight(Vector128<sbyte> left, Vector128<sbyte> right, byte mask) => AlignRight(left, right, mask);
/// <summary>
+ /// __m128i _mm_alignr_epi8 (__m128i a, __m128i b, int count)
+ /// PALIGNR xmm, xmm/m128, imm8
+ /// This intrinsic generates PALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector128<byte> AlignRight(Vector128<byte> left, Vector128<byte> right, byte mask) => AlignRight(left, right, mask);
+
+ /// <summary>
+ /// __m128i _mm_alignr_epi8 (__m128i a, __m128i b, int count)
+ /// PALIGNR xmm, xmm/m128, imm8
+ /// This intrinsic generates PALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector128<short> AlignRight(Vector128<short> left, Vector128<short> right, byte mask) => AlignRight(left, right, mask);
+
+ /// <summary>
+ /// __m128i _mm_alignr_epi8 (__m128i a, __m128i b, int count)
+ /// PALIGNR xmm, xmm/m128, imm8
+ /// This intrinsic generates PALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector128<ushort> AlignRight(Vector128<ushort> left, Vector128<ushort> right, byte mask) => AlignRight(left, right, mask);
+
+ /// <summary>
+ /// __m128i _mm_alignr_epi8 (__m128i a, __m128i b, int count)
+ /// PALIGNR xmm, xmm/m128, imm8
+ /// This intrinsic generates PALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector128<int> AlignRight(Vector128<int> left, Vector128<int> right, byte mask) => AlignRight(left, right, mask);
+
+ /// <summary>
+ /// __m128i _mm_alignr_epi8 (__m128i a, __m128i b, int count)
+ /// PALIGNR xmm, xmm/m128, imm8
+ /// This intrinsic generates PALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector128<uint> AlignRight(Vector128<uint> left, Vector128<uint> right, byte mask) => AlignRight(left, right, mask);
+
+ /// <summary>
+ /// __m128i _mm_alignr_epi8 (__m128i a, __m128i b, int count)
+ /// PALIGNR xmm, xmm/m128, imm8
+ /// This intrinsic generates PALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector128<long> AlignRight(Vector128<long> left, Vector128<long> right, byte mask) => AlignRight(left, right, mask);
+
+ /// <summary>
+ /// __m128i _mm_alignr_epi8 (__m128i a, __m128i b, int count)
+ /// PALIGNR xmm, xmm/m128, imm8
+ /// This intrinsic generates PALIGNR that operates over bytes rather than elements of the vectors.
+ /// </summary>
+ public static Vector128<ulong> AlignRight(Vector128<ulong> left, Vector128<ulong> right, byte mask) => AlignRight(left, right, mask);
+
+ /// <summary>
/// __m128i _mm_hadd_epi16 (__m128i a, __m128i b)
/// PHADDW xmm, xmm/m128
/// </summary>