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Update the binding table index on IVB
author
Xiang, Haihao
<haihao.xiang@intel.com>
Tue, 5 Feb 2013 08:39:37 +0000
(16:39 +0800)
committer
Xiang, Haihao
<haihao.xiang@intel.com>
Tue, 5 Feb 2013 08:46:59 +0000
(16:46 +0800)
The index used by the shader is 33 instead of 5.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=59693
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
src/i965_post_processing.c
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diff --git
a/src/i965_post_processing.c
b/src/i965_post_processing.c
index
4ace7c4
..
5536367
100755
(executable)
--- a/
src/i965_post_processing.c
+++ b/
src/i965_post_processing.c
@@
-3812,7
+3812,7
@@
gen7_pp_nv12_dn_initialize(VADriverContextP ctx, struct i965_post_processing_con
gen7_pp_set_surface_state(ctx, pp_context,
pp_context->stmm.bo, 0,
orig_w, orig_h, w, I965_SURFACEFORMAT_R8_UNORM,
-
5
, 1);
+
33
, 1);
/* destination surface */
obj_surface = SURFACE(dst_surface->id);