#include <net/tcp.h>
+#include "tcp_vegas.h"
+
/* Default values of the Vegas variables, in fixed-point representation
* with V_PARAM_SHIFT bits to the right of the binary point.
*/
MODULE_PARM_DESC(gamma, "limit on increase (scale by 2)");
-/* Vegas variables */
-struct vegas {
- u32 beg_snd_nxt; /* right edge during last RTT */
- u32 beg_snd_una; /* left edge during last RTT */
- u32 beg_snd_cwnd; /* saves the size of the cwnd */
- u8 doing_vegas_now;/* if true, do vegas for this RTT */
- u16 cntRTT; /* # of RTTs measured within last RTT */
- u32 minRTT; /* min of RTTs measured within last RTT (in usec) */
- u32 baseRTT; /* the min of all Vegas RTT measurements seen (in usec) */
-};
-
/* There are several situations when we must "re-start" Vegas:
*
* o when a connection is established
* Instead we must wait until the completion of an RTT during
* which we actually receive ACKs.
*/
-static inline void vegas_enable(struct sock *sk)
+static void vegas_enable(struct sock *sk)
{
const struct tcp_sock *tp = tcp_sk(sk);
struct vegas *vegas = inet_csk_ca(sk);
vegas->doing_vegas_now = 0;
}
-static void tcp_vegas_init(struct sock *sk)
+void tcp_vegas_init(struct sock *sk)
{
struct vegas *vegas = inet_csk_ca(sk);
vegas->baseRTT = 0x7fffffff;
vegas_enable(sk);
}
+EXPORT_SYMBOL_GPL(tcp_vegas_init);
/* Do RTT sampling needed for Vegas.
* Basically we:
* o min-filter RTT samples from a much longer window (forever for now)
* to find the propagation delay (baseRTT)
*/
-static void tcp_vegas_pkts_acked(struct sock *sk, u32 cnt, ktime_t last)
+void tcp_vegas_pkts_acked(struct sock *sk, u32 cnt, ktime_t last)
{
struct vegas *vegas = inet_csk_ca(sk);
u32 vrtt;
vegas->minRTT = min(vegas->minRTT, vrtt);
vegas->cntRTT++;
}
+EXPORT_SYMBOL_GPL(tcp_vegas_pkts_acked);
-static void tcp_vegas_state(struct sock *sk, u8 ca_state)
+void tcp_vegas_state(struct sock *sk, u8 ca_state)
{
if (ca_state == TCP_CA_Open)
else
vegas_disable(sk);
}
+EXPORT_SYMBOL_GPL(tcp_vegas_state);
/*
* If the connection is idle and we are restarting,
* packets, _then_ we can make Vegas calculations
* again.
*/
-static void tcp_vegas_cwnd_event(struct sock *sk, enum tcp_ca_event event)
+void tcp_vegas_cwnd_event(struct sock *sk, enum tcp_ca_event event)
{
if (event == CA_EVENT_CWND_RESTART ||
event == CA_EVENT_TX_START)
tcp_vegas_init(sk);
}
+EXPORT_SYMBOL_GPL(tcp_vegas_cwnd_event);
static void tcp_vegas_cong_avoid(struct sock *sk, u32 ack,
u32 seq_rtt, u32 in_flight, int flag)
}
/* Extract info for Tcp socket info provided via netlink. */
-static void tcp_vegas_get_info(struct sock *sk, u32 ext,
- struct sk_buff *skb)
+void tcp_vegas_get_info(struct sock *sk, u32 ext, struct sk_buff *skb)
{
const struct vegas *ca = inet_csk_ca(sk);
if (ext & (1 << (INET_DIAG_VEGASINFO - 1))) {
nla_put(skb, INET_DIAG_VEGASINFO, sizeof(info), &info);
}
}
+EXPORT_SYMBOL_GPL(tcp_vegas_get_info);
static struct tcp_congestion_ops tcp_vegas = {
.flags = TCP_CONG_RTT_STAMP,
--- /dev/null
+/*
+ * TCP Vegas congestion control interface
+ */
+#ifndef __TCP_VEGAS_H
+#define __TCP_VEGAS_H 1
+
+/* Vegas variables */
+struct vegas {
+ u32 beg_snd_nxt; /* right edge during last RTT */
+ u32 beg_snd_una; /* left edge during last RTT */
+ u32 beg_snd_cwnd; /* saves the size of the cwnd */
+ u8 doing_vegas_now;/* if true, do vegas for this RTT */
+ u16 cntRTT; /* # of RTTs measured within last RTT */
+ u32 minRTT; /* min of RTTs measured within last RTT (in usec) */
+ u32 baseRTT; /* the min of all Vegas RTT measurements seen (in usec) */
+};
+
+extern void tcp_vegas_init(struct sock *sk);
+extern void tcp_vegas_state(struct sock *sk, u8 ca_state);
+extern void tcp_vegas_pkts_acked(struct sock *sk, u32 cnt, ktime_t last);
+extern void tcp_vegas_cwnd_event(struct sock *sk, enum tcp_ca_event event);
+extern void tcp_vegas_get_info(struct sock *sk, u32 ext, struct sk_buff *skb);
+
+#endif /* __TCP_VEGAS_H */
* http://wil.cs.caltech.edu/pfldnet2007/paper/YeAH_TCP.pdf
*
*/
+#include <linux/mm.h>
+#include <linux/module.h>
+#include <linux/skbuff.h>
+#include <linux/inet_diag.h>
-#include "tcp_yeah.h"
+#include <net/tcp.h>
-/* Default values of the Vegas variables, in fixed-point representation
- * with V_PARAM_SHIFT bits to the right of the binary point.
- */
-#define V_PARAM_SHIFT 1
+#include "tcp_vegas.h"
#define TCP_YEAH_ALPHA 80 //lin number of packets queued at the bottleneck
#define TCP_YEAH_GAMMA 1 //lin fraction of queue to be removed per rtt
/* YeAH variables */
struct yeah {
- /* Vegas */
- u32 beg_snd_nxt; /* right edge during last RTT */
- u32 beg_snd_una; /* left edge during last RTT */
- u32 beg_snd_cwnd; /* saves the size of the cwnd */
- u8 doing_vegas_now;/* if true, do vegas for this RTT */
- u16 cntRTT; /* # of RTTs measured within last RTT */
- u32 minRTT; /* min of RTTs measured within last RTT (in usec) */
- u32 baseRTT; /* the min of all Vegas RTT measurements seen (in usec) */
+ struct vegas vegas; /* must be first */
/* YeAH */
u32 lastQ;
if (!tcp_is_cwnd_limited(sk, in_flight))
return;
- if (tp->snd_cwnd <= tp->snd_ssthresh) {
+ if (tp->snd_cwnd <= tp->snd_ssthresh)
tcp_slow_start(tp);
- } else if (!yeah->doing_reno_now) {
+
+ else if (!yeah->doing_reno_now) {
/* Scalable */
tp->snd_cwnd_cnt+=yeah->pkts_acked;
}
}
- /* The key players are v_beg_snd_una and v_beg_snd_nxt.
+ /* The key players are v_vegas.beg_snd_una and v_beg_snd_nxt.
*
* These are so named because they represent the approximate values
* of snd_una and snd_nxt at the beginning of the current RTT. More
* precisely, they represent the amount of data sent during the RTT.
* At the end of the RTT, when we receive an ACK for v_beg_snd_nxt,
- * we will calculate that (v_beg_snd_nxt - v_beg_snd_una) outstanding
+ * we will calculate that (v_beg_snd_nxt - v_vegas.beg_snd_una) outstanding
* bytes of data have been ACKed during the course of the RTT, giving
* an "actual" rate of:
*
- * (v_beg_snd_nxt - v_beg_snd_una) / (rtt duration)
+ * (v_beg_snd_nxt - v_vegas.beg_snd_una) / (rtt duration)
*
- * Unfortunately, v_beg_snd_una is not exactly equal to snd_una,
+ * Unfortunately, v_vegas.beg_snd_una is not exactly equal to snd_una,
* because delayed ACKs can cover more than one segment, so they
* don't line up yeahly with the boundaries of RTTs.
*
* So we keep track of our cwnd separately, in v_beg_snd_cwnd.
*/
- if (after(ack, yeah->beg_snd_nxt)) {
+ if (after(ack, yeah->vegas.beg_snd_nxt)) {
/* We do the Vegas calculations only if we got enough RTT
* samples that we can be reasonably sure that we got
* If we have 3 samples, we should be OK.
*/
- if (yeah->cntRTT > 2) {
+ if (yeah->vegas.cntRTT > 2) {
u32 rtt, queue;
u64 bw;
* of delayed ACKs, at the cost of noticing congestion
* a bit later.
*/
- rtt = yeah->minRTT;
+ rtt = yeah->vegas.minRTT;
/* Compute excess number of packets above bandwidth
* Avoid doing full 64 bit divide.
*/
bw = tp->snd_cwnd;
- bw *= rtt - yeah->baseRTT;
+ bw *= rtt - yeah->vegas.baseRTT;
do_div(bw, rtt);
queue = bw;
if (queue > TCP_YEAH_ALPHA ||
- rtt - yeah->baseRTT > (yeah->baseRTT / TCP_YEAH_PHY)) {
+ rtt - yeah->vegas.baseRTT > (yeah->vegas.baseRTT / TCP_YEAH_PHY)) {
if (queue > TCP_YEAH_ALPHA
&& tp->snd_cwnd > yeah->reno_count) {
u32 reduction = min(queue / TCP_YEAH_GAMMA ,
/* Save the extent of the current window so we can use this
* at the end of the next RTT.
*/
- yeah->beg_snd_una = yeah->beg_snd_nxt;
- yeah->beg_snd_nxt = tp->snd_nxt;
- yeah->beg_snd_cwnd = tp->snd_cwnd;
+ yeah->vegas.beg_snd_una = yeah->vegas.beg_snd_nxt;
+ yeah->vegas.beg_snd_nxt = tp->snd_nxt;
+ yeah->vegas.beg_snd_cwnd = tp->snd_cwnd;
/* Wipe the slate clean for the next RTT. */
- yeah->cntRTT = 0;
- yeah->minRTT = 0x7fffffff;
+ yeah->vegas.cntRTT = 0;
+ yeah->vegas.minRTT = 0x7fffffff;
}
}
#include <asm/div64.h>
#include <net/tcp.h>
-
-/* Vegas variables */
-struct vegas {
- u32 beg_snd_nxt; /* right edge during last RTT */
- u32 beg_snd_una; /* left edge during last RTT */
- u32 beg_snd_cwnd; /* saves the size of the cwnd */
- u8 doing_vegas_now;/* if true, do vegas for this RTT */
- u16 cntRTT; /* # of RTTs measured within last RTT */
- u32 minRTT; /* min of RTTs measured within last RTT (in usec) */
- u32 baseRTT; /* the min of all Vegas RTT measurements seen (in usec) */
-};
-
-/* There are several situations when we must "re-start" Vegas:
- *
- * o when a connection is established
- * o after an RTO
- * o after fast recovery
- * o when we send a packet and there is no outstanding
- * unacknowledged data (restarting an idle connection)
- *
- * In these circumstances we cannot do a Vegas calculation at the
- * end of the first RTT, because any calculation we do is using
- * stale info -- both the saved cwnd and congestion feedback are
- * stale.
- *
- * Instead we must wait until the completion of an RTT during
- * which we actually receive ACKs.
- */
-static inline void vegas_enable(struct sock *sk)
-{
- const struct tcp_sock *tp = tcp_sk(sk);
- struct vegas *vegas = inet_csk_ca(sk);
-
- /* Begin taking Vegas samples next time we send something. */
- vegas->doing_vegas_now = 1;
-
- /* Set the beginning of the next send window. */
- vegas->beg_snd_nxt = tp->snd_nxt;
-
- vegas->cntRTT = 0;
- vegas->minRTT = 0x7fffffff;
-}
-
-/* Stop taking Vegas samples for now. */
-static inline void vegas_disable(struct sock *sk)
-{
- struct vegas *vegas = inet_csk_ca(sk);
-
- vegas->doing_vegas_now = 0;
-}
-
-static void tcp_vegas_init(struct sock *sk)
-{
- struct vegas *vegas = inet_csk_ca(sk);
-
- vegas->baseRTT = 0x7fffffff;
- vegas_enable(sk);
-}
-
-static void tcp_vegas_state(struct sock *sk, u8 ca_state)
-{
-
- if (ca_state == TCP_CA_Open)
- vegas_enable(sk);
- else
- vegas_disable(sk);
-}
-
-/* Do RTT sampling needed for Vegas.
- * Basically we:
- * o min-filter RTT samples from within an RTT to get the current
- * propagation delay + queuing delay (we are min-filtering to try to
- * avoid the effects of delayed ACKs)
- * o min-filter RTT samples from a much longer window (forever for now)
- * to find the propagation delay (baseRTT)
- */
-static void tcp_vegas_pkts_acked(struct sock *sk, u32 cnt, ktime_t last)
-{
- struct vegas *vegas = inet_csk_ca(sk);
- u32 vrtt;
-
- /* Never allow zero rtt or baseRTT */
- vrtt = (ktime_to_ns(net_timedelta(last)) / NSEC_PER_USEC) + 1;
-
- /* Filter to find propagation delay: */
- if (vrtt < vegas->baseRTT)
- vegas->baseRTT = vrtt;
-
- /* Find the min RTT during the last RTT to find
- * the current prop. delay + queuing delay:
- */
- vegas->minRTT = min(vegas->minRTT, vrtt);
- vegas->cntRTT++;
-}
-
-/*
- * If the connection is idle and we are restarting,
- * then we don't want to do any Vegas calculations
- * until we get fresh RTT samples. So when we
- * restart, we reset our Vegas state to a clean
- * slate. After we get acks for this flight of
- * packets, _then_ we can make Vegas calculations
- * again.
- */
-static void tcp_vegas_cwnd_event(struct sock *sk, enum tcp_ca_event event)
-{
- if (event == CA_EVENT_CWND_RESTART ||
- event == CA_EVENT_TX_START)
- tcp_vegas_init(sk);
-}
-
-/* Extract info for Tcp socket info provided via netlink. */
-static void tcp_vegas_get_info(struct sock *sk, u32 ext,
- struct sk_buff *skb)
-{
- const struct vegas *ca = inet_csk_ca(sk);
- if (ext & (1 << (INET_DIAG_VEGASINFO - 1))) {
- struct tcpvegas_info *info;
-
- info = RTA_DATA(__RTA_PUT(skb, INET_DIAG_VEGASINFO,
- sizeof(*info)));
-
- info->tcpv_enabled = ca->doing_vegas_now;
- info->tcpv_rttcnt = ca->cntRTT;
- info->tcpv_rtt = ca->baseRTT;
- info->tcpv_minrtt = ca->minRTT;
- rtattr_failure: ;
- }
-}
-
-