/**
* find_best_interface - select the best available slave to be the active one
* @bond: our bonding struct
- *
- * Warning: Caller must hold curr_slave_lock for writing.
*/
static struct slave *bond_find_best_slave(struct bonding *bond)
{
- struct slave *new_active, *old_active;
- struct slave *bestslave = NULL;
+ struct slave *slave, *bestslave = NULL;
+ struct list_head *iter;
int mintime = bond->params.updelay;
- int i;
- new_active = bond->curr_active_slave;
-
- if (!new_active) { /* there were no active slaves left */
- new_active = bond_first_slave(bond);
- if (!new_active)
- return NULL; /* still no slave, return NULL */
- }
+ if (bond->primary_slave && bond->primary_slave->link == BOND_LINK_UP &&
+ bond_should_change_active(bond))
+ return bond->primary_slave;
- if ((bond->primary_slave) &&
- bond->primary_slave->link == BOND_LINK_UP &&
- bond_should_change_active(bond)) {
- new_active = bond->primary_slave;
- }
-
- /* remember where to stop iterating over the slaves */
- old_active = new_active;
-
- bond_for_each_slave_from(bond, new_active, i, old_active) {
- if (new_active->link == BOND_LINK_UP) {
- return new_active;
- } else if (new_active->link == BOND_LINK_BACK &&
- IS_UP(new_active->dev)) {
- /* link up, but waiting for stabilization */
- if (new_active->delay < mintime) {
- mintime = new_active->delay;
- bestslave = new_active;
- }
+ bond_for_each_slave(bond, slave, iter) {
+ if (slave->link == BOND_LINK_UP)
+ return slave;
+ if (slave->link == BOND_LINK_BACK && IS_UP(slave->dev) &&
+ slave->delay < mintime) {
+ mintime = slave->delay;
+ bestslave = slave;
}
}