#include "xglPlatform.h"
// XGL API version supported by this file
-#define XGL_API_VERSION XGL_MAKE_VERSION(0, 54, 0)
+#define XGL_API_VERSION XGL_MAKE_VERSION(0, 55, 0)
#ifdef __cplusplus
extern "C"
const void* pBufferData;
} XGL_LINK_CONST_BUFFER;
+typedef struct _XGL_SPECIALIZATION_MAP_ENTRY
+{
+ uint32_t constantId; // The SpecConstant ID specified in the BIL
+ uint32_t offset; // Offset of the value in the data block
+} XGL_SPECIALIZATION_MAP_ENTRY;
+
+typedef struct _XGL_SPECIALIZATION_INFO
+{
+ uint32_t mapEntryCount;
+ const XGL_SPECIALIZATION_MAP_ENTRY* pMap; // mapEntryCount entries
+ const void* pData;
+} XGL_SPECIALIZATION_INFO;
+
typedef struct _XGL_PIPELINE_SHADER
{
XGL_PIPELINE_SHADER_STAGE stage;
XGL_SHADER shader;
uint32_t linkConstBufferCount;
const XGL_LINK_CONST_BUFFER* pLinkConstBufferInfo;
+ const XGL_SPECIALIZATION_INFO* pSpecializationInfo;
} XGL_PIPELINE_SHADER;
typedef struct _XGL_COMPUTE_PIPELINE_CREATE_INFO