module ProcessLauncher { header "Host/ProcessLauncher.h" export * }
module ProcessRunLock { header "Host/ProcessRunLock.h" export * }
module PseudoTerminal { header "Host/PseudoTerminal.h" export * }
+ module SafeMachO { header "Host/SafeMachO.h" export * }
module SocketAddress { header "Host/SocketAddress.h" export * }
module Socket { header "Host/Socket.h" export * }
module StringConvert { header "Host/StringConvert.h" export * }
#include "lldb/Utility/DataBuffer.h"
#include "lldb/Utility/DataExtractor.h"
#include "lldb/Utility/Log.h"
-#include "lldb/Utility/SafeMachO.h"
#include "lldb/Utility/StreamString.h"
#include "lldb/Utility/Timer.h"
#include "lldb/Utility/UUID.h"
using namespace lldb;
using namespace lldb_private;
-using namespace llvm::MachO;
#if defined(__APPLE__)
#include "lldb/Host/Symbols.h"
// C Includes
-#include "lldb/Utility/SafeMachO.h"
#include <dirent.h>
#include <pwd.h>
using namespace lldb;
using namespace lldb_private;
-using namespace llvm::MachO;
#if !defined(__arm__) && !defined(__arm64__) && \
!defined(__aarch64__) // No DebugSymbols on the iOS devices
#include "lldb/Host/macosx/HostInfoMacOSX.h"
#include "lldb/Utility/Args.h"
#include "lldb/Utility/Log.h"
-#include "lldb/Utility/SafeMachO.h"
#include "llvm/ADT/SmallString.h"
#include "llvm/Support/FileSystem.h"
// Other libraries and framework includes
-#include "lldb/Utility/SafeMachO.h"
+#include "lldb/Host/SafeMachO.h"
// Project includes
#include "lldb/Target/DynamicLoader.h"
// Other libraries and framework includes
// Project includes
+#include "lldb/Host/SafeMachO.h"
#include "lldb/Target/DynamicLoader.h"
#include "lldb/Target/Process.h"
#include "lldb/Utility/FileSpec.h"
-#include "lldb/Utility/SafeMachO.h"
#include "lldb/Utility/StructuredData.h"
#include "lldb/Utility/UUID.h"
#include "lldb/Target/DynamicLoader.h"
#include "lldb/Target/Process.h"
#include "lldb/Utility/FileSpec.h"
-#include "lldb/Utility/SafeMachO.h"
#include "lldb/Utility/StructuredData.h"
#include "lldb/Utility/UUID.h"
// Other libraries and framework includes
// Project includes
+#include "lldb/Host/SafeMachO.h"
#include "lldb/Target/DynamicLoader.h"
#include "lldb/Target/Process.h"
#include "lldb/Utility/FileSpec.h"
-#include "lldb/Utility/SafeMachO.h"
#include "lldb/Utility/StructuredData.h"
#include "lldb/Utility/UUID.h"
// C++ Includes
// Other libraries and framework includes
// Project includes
+#include "lldb/Host/SafeMachO.h"
#include "lldb/Symbol/ObjectContainer.h"
#include "lldb/Utility/FileSpec.h"
-#include "lldb/Utility/SafeMachO.h"
class ObjectContainerUniversalMachO : public lldb_private::ObjectContainer {
public:
#include "lldb/Utility/Timer.h"
#include "lldb/Utility/UUID.h"
-#include "lldb/Utility/SafeMachO.h"
+#include "lldb/Host/SafeMachO.h"
#include "llvm/Support/MemoryBuffer.h"
#include "lldb/Core/Address.h"
#include "lldb/Core/FileSpecList.h"
#include "lldb/Core/RangeMap.h"
+#include "lldb/Host/SafeMachO.h"
#include "lldb/Symbol/ObjectFile.h"
#include "lldb/Utility/FileSpec.h"
-#include "lldb/Utility/SafeMachO.h"
#include "lldb/Utility/UUID.h"
//----------------------------------------------------------------------
#include "ThreadKDP.h"
-#include "lldb/Utility/SafeMachO.h"
+#include "lldb/Host/SafeMachO.h"
#include "lldb/Breakpoint/Watchpoint.h"
#include "lldb/Target/Process.h"
#include "lldb/Host/FileSystem.h"
#include "lldb/Host/Host.h"
#include "lldb/Host/HostInfo.h"
+#include "lldb/Host/SafeMachO.h"
#include "lldb/Interpreter/OptionArgParser.h"
#include "lldb/Symbol/ObjectFile.h"
#include "lldb/Target/FileAction.h"
#include "lldb/Utility/Endian.h"
#include "lldb/Utility/JSON.h"
#include "lldb/Utility/Log.h"
-#include "lldb/Utility/SafeMachO.h"
#include "lldb/Utility/StreamGDBRemote.h"
#include "lldb/Utility/StreamString.h"
#include "llvm/ADT/Triple.h"
#include "ThreadMachCore.h"
// Needed for the plug-in names for the dynamic loaders.
-#include "lldb/Utility/SafeMachO.h"
+#include "lldb/Host/SafeMachO.h"
#include "Plugins/DynamicLoader/Darwin-Kernel/DynamicLoaderDarwinKernel.h"
#include "Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderMacOSXDYLD.h"
#include "ThreadMachCore.h"
-#include "lldb/Utility/SafeMachO.h"
-
#include "lldb/Breakpoint/Watchpoint.h"
#include "lldb/Symbol/ObjectFile.h"
#include "lldb/Target/Process.h"