static const unsigned RecursionMaxDepth = 12;
+// Limit the number of alias checks. The limit is chosen so that
+// it has no negative effect on the llvm benchmarks.
+static const unsigned AliasedCheckLimit = 10;
+
/// \returns the parent basic block if all of the instructions in \p VL
/// are in the same block or null otherwise.
static BasicBlock *getSameBlock(ArrayRef<Value *> VL) {
Instruction *SrcInst = BundleMember->Inst;
AliasAnalysis::Location SrcLoc = getLocation(SrcInst, SLP->AA);
bool SrcMayWrite = BundleMember->Inst->mayWriteToMemory();
+ unsigned numAliased = 0;
while (DepDest) {
assert(isInSchedulingRegion(DepDest));
if (SrcMayWrite || DepDest->Inst->mayWriteToMemory()) {
- if (SLP->isAliased(SrcLoc, SrcInst, DepDest->Inst)) {
+
+ // Limit the number of alias checks, becaus SLP->isAliased() is
+ // the expensive part in the following loop.
+ if (numAliased >= AliasedCheckLimit
+ || SLP->isAliased(SrcLoc, SrcInst, DepDest->Inst)) {
+
+ // We increment the counter only if the locations are aliased
+ // (instead of counting all alias checks). This gives a better
+ // balance between reduced runtime accurate dependencies.
+ numAliased++;
+
DepDest->MemoryDependencies.push_back(BundleMember);
BundleMember->Dependencies++;
ScheduleData *DestBundle = DepDest->FirstInBundle;