CreateWindow( positionSize );
}
+ for( int i = 0; i < 4; ++i )
+ {
+ mAvaiableWindowOrientations[i] = 0;
+ }
+
mWlSurface = ecore_wl2_window_surface_get( mEcoreWindow );
SetTransparency( isTransparent );
void WindowBaseEcoreWl2::SetAvailableAnlges( const std::vector< int >& angles )
{
- int rotations[4] = { 0 };
DALI_LOG_RELEASE_INFO( "WindowBaseEcoreWl2::SetAvailableAnlges, angle's count: %d, angles\n", angles.size() );
- for( std::size_t i = 0; i < angles.size(); ++i )
+ std::size_t size = angles.size();
+ for( std::size_t i = 0; i < size; ++i )
{
- rotations[i] = static_cast< int >( angles[i] );
- DALI_LOG_RELEASE_INFO( "%d ", rotations[i] );
+ mAvaiableWindowOrientations[i] = static_cast< int >( angles[i] );
+ DALI_LOG_RELEASE_INFO( "%d ", mAvaiableWindowOrientations[i] );
}
- ecore_wl2_window_available_rotations_set( mEcoreWindow, rotations, angles.size() );
+ ecore_wl2_window_available_rotations_set( mEcoreWindow, mAvaiableWindowOrientations, size );
}
void WindowBaseEcoreWl2::SetPreferredAngle( int angle )
int mWindowRotationAngle;
int mScreenRotationAngle;
int mSupportedPreProtation;
+
+ // Temporary solution to fix window rotation and window hide
+ // It will be removed when EFL patch is completed.
+ int mAvaiableWindowOrientations[4];
#ifdef DALI_ELDBUS_AVAILABLE
Eldbus_Connection* mSystemConnection;
#endif // DALI_ELDBUS_AVAILABLE