</PreBuildEvent>
<ClCompile>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\cally;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\deprecated;..\..\..\clutter\cally;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>$(DebugLibBuildDefines);$(ClutterBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
</PreBuildEvent>
<ClCompile>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\cally;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\deprecated;..\..\..\clutter\cally;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>$(DebugLibBuildDefines);$(ClutterBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
- <AdditionalIncludeDirectories>..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\cally;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\deprecated;..\..\..\clutter\cally;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>$(ReleaseLibBuildDefines);$(ClutterBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<Command>$(PreBuildCmd)</Command>
</PreBuildEvent>
<ClCompile>
- <AdditionalIncludeDirectories>..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\cally;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\deprecated;..\..\..\clutter\cally;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>$(ReleaseLibBuildDefines);$(ClutterBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\cally"
+ AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\deprecated;..\..\..\clutter\cally"
PreprocessorDefinitions="$(DebugLibBuildDefines);$(ClutterBuildDefines)"
MinimalRebuild="true"
BasicRuntimeChecks="3"
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\cally"
+ AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\deprecated;..\..\..\clutter\cally"
PreprocessorDefinitions="$(DebugLibBuildDefines);$(ClutterBuildDefines)"
MinimalRebuild="true"
BasicRuntimeChecks="3"
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
- AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\cally"
+ AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\deprecated;..\..\..\clutter\cally"
PreprocessorDefinitions="$(ReleaseLibBuildDefines);$(ClutterBuildDefines)"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
/>
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\cally"
+ AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\deprecated;..\..\..\clutter\cally"
PreprocessorDefinitions="$(ReleaseLibBuildDefines);$(ClutterBuildDefines)"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
dist-hook: ../build/win32/vs9/clutter.vcproj ../build/win32/vs10/clutter.vcxproj ../build/win32/vs10/clutter.vcxproj.filters
../build/win32/vs9/clutter.vcproj: $(top_srcdir)/build/win32/vs9/clutter.vcprojin
- for F in `echo $(win32_source_c) $(cally_sources_c) $(source_c) $(source_c_priv) $(built_source_c) | tr '/' '\\'`; do \
+ for F in `echo $(win32_source_c) $(cally_sources_c) $(source_c) $(source_c_priv) $(deprecated_c) $(built_source_c) | tr '/' '\\'`; do \
case $$F in \
*.c) echo ' <File RelativePath="..\..\..\clutter\'$$F'" />' \
;; \
rm clutter.sourcefiles
../build/win32/vs10/clutter.vcxproj: $(top_srcdir)/build/win32/vs10/clutter.vcxprojin
- for F in `echo $(win32_source_c) $(cally_sources_c) $(source_c) $(source_c_priv) $(built_source_c) | tr '/' '\\'`; do \
+ for F in `echo $(win32_source_c) $(cally_sources_c) $(source_c) $(source_c_priv) $(deprecated_c) $(built_source_c) | tr '/' '\\'`; do \
case $$F in \
*.c) echo ' <ClCompile Include="..\..\..\clutter\'$$F'" />' \
;; \
rm clutter.vs10.sourcefiles
../build/win32/vs10/clutter.vcxproj.filters: $(top_srcdir)/build/win32/vs10/clutter.vcxproj.filtersin
- for F in `echo $(win32_source_c) $(cally_sources_c) $(source_c) $(source_c_priv) $(built_source_c) | tr '/' '\\'`; do \
+ for F in `echo $(win32_source_c) $(cally_sources_c) $(source_c) $(source_c_priv) $(deprecated_c) $(built_source_c) | tr '/' '\\'`; do \
case $$F in \
*.c) echo ' <ClCompile Include="..\..\..\clutter\'$$F'"><Filter>Sources</Filter></ClCompile>' \
;; \