--- /dev/null
+hlsl.identifier.sample.frag
+Shader version: 450
+gl_FragCoord origin is upper left
+0:? Sequence
+0:9 Function Definition: sample(i1; (temp int)
+0:9 Function Parameters:
+0:9 'x' (in int)
+0:? Sequence
+0:9 Branch: Return with expression
+0:9 'x' (in int)
+0:12 Function Definition: main( (temp 4-component vector of float)
+0:12 Function Parameters:
+0:? Sequence
+0:15 Sequence
+0:15 move second child to first child (temp int)
+0:15 'sample' (temp int)
+0:15 Constant:
+0:15 3 (const int)
+0:17 Sequence
+0:17 move second child to first child (temp 4-component vector of float)
+0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
+0:? Constant:
+0:? 0.000000
+0:? 0.000000
+0:? 0.000000
+0:? 0.000000
+0:17 Branch: Return
+0:? Linker Objects
+0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
+
+
+Linked fragment stage:
+
+
+Shader version: 450
+gl_FragCoord origin is upper left
+0:? Sequence
+0:9 Function Definition: sample(i1; (temp int)
+0:9 Function Parameters:
+0:9 'x' (in int)
+0:? Sequence
+0:9 Branch: Return with expression
+0:9 'x' (in int)
+0:12 Function Definition: main( (temp 4-component vector of float)
+0:12 Function Parameters:
+0:? Sequence
+0:15 Sequence
+0:15 move second child to first child (temp int)
+0:15 'sample' (temp int)
+0:15 Constant:
+0:15 3 (const int)
+0:17 Sequence
+0:17 move second child to first child (temp 4-component vector of float)
+0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
+0:? Constant:
+0:? 0.000000
+0:? 0.000000
+0:? 0.000000
+0:? 0.000000
+0:17 Branch: Return
+0:? Linker Objects
+0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
+
+// Module Version 10000
+// Generated by (magic number): 80001
+// Id's are bound by 24
+
+ Capability Shader
+ 1: ExtInstImport "GLSL.std.450"
+ MemoryModel Logical GLSL450
+ EntryPoint Fragment 4 "main" 20
+ ExecutionMode 4 OriginUpperLeft
+ Name 4 "main"
+ Name 10 "sample(i1;"
+ Name 9 "x"
+ Name 15 "sample"
+ Name 20 "@entryPointOutput"
+ Decorate 20(@entryPointOutput) Location 0
+ 2: TypeVoid
+ 3: TypeFunction 2
+ 6: TypeInt 32 1
+ 7: TypePointer Function 6(int)
+ 8: TypeFunction 6(int) 7(ptr)
+ 16: 6(int) Constant 3
+ 17: TypeFloat 32
+ 18: TypeVector 17(float) 4
+ 19: TypePointer Output 18(fvec4)
+20(@entryPointOutput): 19(ptr) Variable Output
+ 21: 17(float) Constant 0
+ 22: 18(fvec4) ConstantComposite 21 21 21 21
+ 4(main): 2 Function None 3
+ 5: Label
+ 15(sample): 7(ptr) Variable Function
+ Store 15(sample) 16
+ Store 20(@entryPointOutput) 22
+ Return
+ FunctionEnd
+ 10(sample(i1;): 6(int) Function None 8
+ 9(x): 7(ptr) FunctionParameter
+ 11: Label
+ 12: 6(int) Load 9(x)
+ ReturnValue 12
+ FunctionEnd
{"hlsl.getdimensions.rw.dx10.frag", "main"},
{"hlsl.getdimensions.dx10.vert", "main"},
{"hlsl.getsampleposition.dx10.frag", "main"},
+ {"hlsl.identifier.sample.frag", "main"},
{"hlsl.if.frag", "PixelShaderFunction"},
{"hlsl.inoutquals.frag", "main"},
{"hlsl.init.frag", "ShaderFunction"},
return true;
}
+ // Even though "sample" is a keyword (for interpolation modifiers), it IS still accepted as
+ // an identifier. This appears to be a solitary exception: other interp modifier keywords such
+ // as "linear" or "centroid" NOT valid identifiers. This code special cases "sample",
+ // so e.g, "int sample;" is accepted.
+ if (peekTokenClass(EHTokSample)) {
+ idToken.string = NewPoolTString("sample");
+ idToken.tokenClass = EHTokIdentifier;
+ idToken.symbol = nullptr;
+ idToken.loc = token.loc;
+ advanceToken();
+ return true;
+ }
+
return false;
}