* @param rect The rect to combine with the current clip
* @param op The region op to apply to the current clip
* @param doAntiAlias true if the clip should be antialiased
- * @return true if the canvas' clip is non-empty
*/
- virtual bool clipRect(const SkRect& rect,
- SkRegion::Op op = SkRegion::kIntersect_Op,
- bool doAntiAlias = false);
+ void clipRect(const SkRect& rect,
+ SkRegion::Op op = SkRegion::kIntersect_Op,
+ bool doAntiAlias = false);
/**
* Modify the current clip with the specified SkRRect.
* @param rrect The rrect to combine with the current clip
* @param op The region op to apply to the current clip
* @param doAntiAlias true if the clip should be antialiased
- * @return true if the canvas' clip is non-empty
*/
- virtual bool clipRRect(const SkRRect& rrect,
- SkRegion::Op op = SkRegion::kIntersect_Op,
- bool doAntiAlias = false);
+ void clipRRect(const SkRRect& rrect,
+ SkRegion::Op op = SkRegion::kIntersect_Op,
+ bool doAntiAlias = false);
/**
* Modify the current clip with the specified path.
* @param path The path to combine with the current clip
* @param op The region op to apply to the current clip
* @param doAntiAlias true if the clip should be antialiased
- * @return true if the canvas' new clip is non-empty
*/
- virtual bool clipPath(const SkPath& path,
- SkRegion::Op op = SkRegion::kIntersect_Op,
- bool doAntiAlias = false);
+ void clipPath(const SkPath& path,
+ SkRegion::Op op = SkRegion::kIntersect_Op,
+ bool doAntiAlias = false);
/** EXPERIMENTAL -- only used for testing
Set to false to force clips to be hard, even if doAntiAlias=true is
coordinates, and so no transformation is performed.
@param deviceRgn The region to apply to the current clip
@param op The region op to apply to the current clip
- @return true if the canvas' new clip is non-empty
*/
- virtual bool clipRegion(const SkRegion& deviceRgn,
- SkRegion::Op op = SkRegion::kIntersect_Op);
+ void clipRegion(const SkRegion& deviceRgn,
+ SkRegion::Op op = SkRegion::kIntersect_Op);
/** Helper for clipRegion(rgn, kReplace_Op). Sets the current clip to the
specified region. This does not intersect or in any other way account
// Called by child classes that override clipPath and clipRRect to only
// track fast conservative clip bounds, rather than exact clips.
- bool updateClipConservativelyUsingBounds(const SkRect&, SkRegion::Op,
+ void updateClipConservativelyUsingBounds(const SkRect&, SkRegion::Op,
bool inverseFilled);
// notify our surface (if we have one) that we are about to draw, so it
//////////////////////////////////////////////////////////////////////////////
-bool SkCanvas::clipRect(const SkRect& rect, SkRegion::Op op, bool doAA) {
+void SkCanvas::clipRect(const SkRect& rect, SkRegion::Op op, bool doAA) {
ClipEdgeStyle edgeStyle = doAA ? kSoft_ClipEdgeStyle : kHard_ClipEdgeStyle;
this->onClipRect(rect, op, edgeStyle);
- return !this->isClipEmpty();
}
void SkCanvas::onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
}
}
-bool SkCanvas::clipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA) {
+void SkCanvas::clipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA) {
ClipEdgeStyle edgeStyle = doAA ? kSoft_ClipEdgeStyle : kHard_ClipEdgeStyle;
if (rrect.isRect()) {
this->onClipRect(rrect.getBounds(), op, edgeStyle);
} else {
this->onClipRRect(rrect, op, edgeStyle);
}
- return !this->isClipEmpty();
}
void SkCanvas::onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
this->SkCanvas::onClipPath(path, op, edgeStyle);
}
-bool SkCanvas::clipPath(const SkPath& path, SkRegion::Op op, bool doAA) {
+void SkCanvas::clipPath(const SkPath& path, SkRegion::Op op, bool doAA) {
ClipEdgeStyle edgeStyle = doAA ? kSoft_ClipEdgeStyle : kHard_ClipEdgeStyle;
SkRect r;
if (!path.isInverseFillType() && path.isRect(&r)) {
} else {
this->onClipPath(path, op, edgeStyle);
}
-
- return !this->isClipEmpty();
}
void SkCanvas::onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
clip_path_helper(this, fMCRec->fRasterClip, devPath, op, edgeStyle);
}
-bool SkCanvas::updateClipConservativelyUsingBounds(const SkRect& bounds, SkRegion::Op op,
+void SkCanvas::updateClipConservativelyUsingBounds(const SkRect& bounds, SkRegion::Op op,
bool inverseFilled) {
// This is for updating the clip conservatively using only bounds
// information.
SkASSERT(0); // unhandled op?
}
}
-
- return !this->isClipEmpty();
}
-bool SkCanvas::clipRegion(const SkRegion& rgn, SkRegion::Op op) {
+void SkCanvas::clipRegion(const SkRegion& rgn, SkRegion::Op op) {
this->onClipRegion(rgn, op);
- return !this->isClipEmpty();
}
void SkCanvas::onClipRegion(const SkRegion& rgn, SkRegion::Op op) {