struct _GstV4l2Xv
{
Display *dpy;
- gint port, idle_id;
- GMutex *mutex;
+ gint port, idle_id, event_id;
- GMutex *mutex; /* to serialize calls to X11 */
++ GMutex *mutex; /* to serialize calls to X11 */
};
GST_DEBUG_CATEGORY_STATIC (v4l2xv_debug);
gst_v4l2_xoverlay_close (v4l2object);
}
-get_render_rect (GstV4l2Object * v4l2object, GstVideoRectangle *rect)
+ /* should be called with mutex held */
+ static gboolean
-gst_v4l2_xoverlay_get_render_rect (GstV4l2Object *v4l2object,
- GstVideoRectangle *rect)
++get_render_rect (GstV4l2Object * v4l2object, GstVideoRectangle * rect)
+ {
+ GstV4l2Xv *v4l2xv = v4l2object->xv;
+ if (v4l2xv && v4l2xv->dpy && v4l2object->xwindow_id) {
+ XWindowAttributes attr;
+ XGetWindowAttributes (v4l2xv->dpy, v4l2object->xwindow_id, &attr);
+ /* this is where we'd add support to maintain aspect ratio */
+ rect->x = 0;
+ rect->y = 0;
+ rect->w = attr.width;
+ rect->h = attr.height;
+ return TRUE;
+ } else {
+ return FALSE;
+ }
+ }
+
+ gboolean
++gst_v4l2_xoverlay_get_render_rect (GstV4l2Object * v4l2object,
++ GstVideoRectangle * rect)
+ {
+ GstV4l2Xv *v4l2xv = v4l2object->xv;
+ gboolean ret = FALSE;
+ if (v4l2xv) {
+ g_mutex_lock (v4l2xv->mutex);
+ ret = get_render_rect (v4l2object, rect);
+ g_mutex_unlock (v4l2xv->mutex);
+ }
+ return ret;
+ }
+
+ static void
+ update_geometry (GstV4l2Object * v4l2object)
+ {
+ GstV4l2Xv *v4l2xv = v4l2object->xv;
+ GstVideoRectangle rect;
+ if (!get_render_rect (v4l2object, &rect))
+ return;
+ /* note: we don't pass in valid video x/y/w/h.. currently the xserver
+ * doesn't need to know these, as they come from v4l2 by setting the
+ * crop..
+ */
+ XvPutVideo (v4l2xv->dpy, v4l2xv->port, v4l2object->xwindow_id,
+ DefaultGC (v4l2xv->dpy, DefaultScreen (v4l2xv->dpy)),
+ 0, 0, rect.w, rect.h, rect.x, rect.y, rect.w, rect.h);
+ }
+
static gboolean
idle_refresh (gpointer data)
{
return FALSE;
}
- PointerMotionMask, &e)) {
+
+ static gboolean
+ event_refresh (gpointer data)
+ {
+ GstV4l2Object *v4l2object = GST_V4L2_OBJECT (data);
+ GstV4l2Xv *v4l2xv = v4l2object->xv;
+
+ GST_LOG_OBJECT (v4l2object->element, "event refresh");
+
+ if (v4l2xv) {
+ XEvent e;
+
+ g_mutex_lock (v4l2xv->mutex);
+
+ /* If the element supports navigation, collect the relavent input
+ * events and push them upstream as navigation events
+ */
+ if (GST_IS_NAVIGATION (v4l2object->element)) {
+ guint pointer_x = 0, pointer_y = 0;
+ gboolean pointer_moved = FALSE;
+
+ /* We get all pointer motion events, only the last position is
+ * interesting.
+ */
+ while (XCheckWindowEvent (v4l2xv->dpy, v4l2object->xwindow_id,
- gst_navigation_send_mouse_event (
- GST_NAVIGATION (v4l2object->element),
- "mouse-button-press", e.xbutton.button,
++ PointerMotionMask, &e)) {
+ switch (e.type) {
+ case MotionNotify:
+ pointer_x = e.xmotion.x;
+ pointer_y = e.xmotion.y;
+ pointer_moved = TRUE;
+ break;
+ default:
+ break;
+ }
+ }
+ if (pointer_moved) {
+ GST_DEBUG_OBJECT (v4l2object->element,
+ "pointer moved over window at %d,%d", pointer_x, pointer_y);
+ g_mutex_unlock (v4l2xv->mutex);
+ gst_navigation_send_mouse_event (GST_NAVIGATION (v4l2object->element),
+ "mouse-move", 0, e.xbutton.x, e.xbutton.y);
+ g_mutex_lock (v4l2xv->mutex);
+ }
+
+ /* We get all events on our window to throw them upstream
+ */
+ while (XCheckWindowEvent (v4l2xv->dpy, v4l2object->xwindow_id,
+ KeyPressMask | KeyReleaseMask |
+ ButtonPressMask | ButtonReleaseMask, &e)) {
+ KeySym keysym;
+ const char *key_str = NULL;
+
+ g_mutex_unlock (v4l2xv->mutex);
+
+ switch (e.type) {
+ case ButtonPress:
+ GST_DEBUG_OBJECT (v4l2object->element,
+ "button %d pressed over window at %d,%d",
+ e.xbutton.button, e.xbutton.x, e.xbutton.y);
- gst_navigation_send_mouse_event (
- GST_NAVIGATION (v4l2object->element),
- "mouse-button-release", e.xbutton.button,
++ gst_navigation_send_mouse_event (GST_NAVIGATION
++ (v4l2object->element), "mouse-button-press", e.xbutton.button,
+ e.xbutton.x, e.xbutton.y);
+ break;
+ case ButtonRelease:
+ GST_DEBUG_OBJECT (v4l2object->element,
+ "button %d released over window at %d,%d",
+ e.xbutton.button, e.xbutton.x, e.xbutton.y);
- gst_navigation_send_key_event (
- GST_NAVIGATION (v4l2object->element),
++ gst_navigation_send_mouse_event (GST_NAVIGATION
++ (v4l2object->element), "mouse-button-release", e.xbutton.button,
+ e.xbutton.x, e.xbutton.y);
+ break;
+ case KeyPress:
+ case KeyRelease:
+ g_mutex_lock (v4l2xv->mutex);
+ keysym = XKeycodeToKeysym (v4l2xv->dpy, e.xkey.keycode, 0);
+ if (keysym != NoSymbol) {
+ key_str = XKeysymToString (keysym);
+ } else {
+ key_str = "unknown";
+ }
+ g_mutex_unlock (v4l2xv->mutex);
+ GST_DEBUG_OBJECT (v4l2object->element,
+ "key %d pressed over window at %d,%d (%s)",
+ e.xkey.keycode, e.xkey.x, e.xkey.y, key_str);
++ gst_navigation_send_key_event (GST_NAVIGATION (v4l2object->element),
+ e.type == KeyPress ? "key-press" : "key-release", key_str);
+ break;
+ default:
+ GST_DEBUG_OBJECT (v4l2object->element,
+ "unhandled X event (%d)", e.type);
+ }
+
+ g_mutex_lock (v4l2xv->mutex);
+ }
+ }
+
+ /* Handle ConfigureNotify */
+ while (XCheckWindowEvent (v4l2xv->dpy, v4l2object->xwindow_id,
+ StructureNotifyMask, &e)) {
+ switch (e.type) {
+ case ConfigureNotify:
+ update_geometry (v4l2object);
+ break;
+ default:
+ break;
+ }
+ }
+ g_mutex_unlock (v4l2xv->mutex);
+ }
+
+ /* repeat */
+ return TRUE;
+ }
+
void
gst_v4l2_xoverlay_set_window_handle (GstV4l2Object * v4l2object, guintptr id)
{
v4l2xv->idle_id = g_idle_add (idle_refresh, v4l2object);
g_mutex_unlock (v4l2xv->mutex);
}
- KeyPressMask | KeyReleaseMask |
- ButtonPressMask | ButtonReleaseMask;
+
+ /**
+ * gst_v4l2_xoverlay_prepare_xwindow_id:
+ * @param v4l2object
+ * @param required TRUE if display is required (ie. TRUE for v4l2sink, but
+ * FALSE for any other element with optional overlay capabilities)
+ */
+ void
+ gst_v4l2_xoverlay_prepare_xwindow_id (GstV4l2Object * v4l2object,
+ gboolean required)
+ {
+ if (!GST_V4L2_IS_OVERLAY (v4l2object))
+ return;
+
+ gst_x_overlay_prepare_xwindow_id (GST_X_OVERLAY (v4l2object->element));
+
+ if (required && !v4l2object->xwindow_id) {
+ GstV4l2Xv *v4l2xv;
+ Window win;
+ int width, height;
+ long event_mask;
+
+ if (!v4l2object->xv && GST_V4L2_IS_OPEN (v4l2object))
+ gst_v4l2_xoverlay_open (v4l2object);
+
+ v4l2xv = v4l2object->xv;
+
+ /* if xoverlay is not supported, just bail */
+ if (!v4l2xv)
+ return;
+
+ /* xoverlay is supported, but we don't have a window.. so create one */
+ GST_DEBUG_OBJECT (v4l2object->element, "creating window");
+
+ g_mutex_lock (v4l2xv->mutex);
+
+ width = XDisplayWidth (v4l2xv->dpy, DefaultScreen (v4l2xv->dpy));
+ height = XDisplayHeight (v4l2xv->dpy, DefaultScreen (v4l2xv->dpy));
+ GST_DEBUG_OBJECT (v4l2object->element, "dpy=%p", v4l2xv->dpy);
+
+ win = XCreateSimpleWindow (v4l2xv->dpy,
+ DefaultRootWindow (v4l2xv->dpy),
+ 0, 0, width, height, 0, 0,
+ XBlackPixel (v4l2xv->dpy, DefaultScreen (v4l2xv->dpy)));
+
+ GST_DEBUG_OBJECT (v4l2object->element, "win=%lu", win);
+
+ event_mask = ExposureMask | StructureNotifyMask;
+ if (GST_IS_NAVIGATION (v4l2object->element)) {
+ event_mask |= PointerMotionMask |
++ KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask;
+ }
+ XSelectInput (v4l2xv->dpy, win, event_mask);
+ v4l2xv->event_id = g_timeout_add (45, event_refresh, v4l2object);
+
+ XMapRaised (v4l2xv->dpy, win);
+
+ XSync (v4l2xv->dpy, FALSE);
+
+ g_mutex_unlock (v4l2xv->mutex);
+
+ GST_DEBUG_OBJECT (v4l2object->element, "got window");
+
+ gst_v4l2_xoverlay_set_window_handle (v4l2object, win);
+ }
+ }