define <2 x double> @foo2(<2 x double> %v, <2 x double> *%p) nounwind {
; AVX2-LABEL: foo2:
; AVX2: # BB#0:
-; AVX2-NEXT: vpermilpd {{.*#+}} xmm1 = xmm0[1,1]
-; AVX2-NEXT: vpermilpd {{.*#+}} xmm0 = xmm1[1,0]
-; AVX2-NEXT: vmovapd %xmm1, (%rdi)
+; AVX2-NEXT: vpermilpd {{.*#+}} xmm0 = xmm0[1,1]
+; AVX2-NEXT: vmovapd %xmm0, (%rdi)
; AVX2-NEXT: retq
%res = shufflevector <2 x double> %v, <2 x double> undef, <2 x i32> <i32 1, i32 1>
%res1 = shufflevector<2 x double> %res, <2 x double> undef, <2 x i32> <i32 1, i32 undef>
define <4 x double> @foo4(<4 x double> %v, <4 x double> *%p) nounwind {
; AVX2-LABEL: foo4:
; AVX2: # BB#0:
-; AVX2-NEXT: vpermpd {{.*#+}} ymm1 = ymm0[2,2,2,2]
-; AVX2-NEXT: vpermpd {{.*#+}} ymm0 = ymm1[2,0,2,3]
-; AVX2-NEXT: vmovapd %ymm1, (%rdi)
+; AVX2-NEXT: vpermpd {{.*#+}} ymm0 = ymm0[2,2,2,2]
+; AVX2-NEXT: vmovapd %ymm0, (%rdi)
; AVX2-NEXT: retq
%res = shufflevector <4 x double> %v, <4 x double> undef, <4 x i32> <i32 2, i32 2, i32 2, i32 2>
%res1 = shufflevector<4 x double> %res, <4 x double> undef, <4 x i32> <i32 2, i32 0, i32 undef, i32 undef>
; AVX2-LABEL: foo8:
; AVX2: # BB#0:
; AVX2-NEXT: vmovshdup {{.*#+}} ymm0 = ymm0[1,1,3,3,5,5,7,7]
-; AVX2-NEXT: vpermpd {{.*#+}} ymm1 = ymm0[2,2,2,2]
-; AVX2-NEXT: vmovaps {{.*#+}} ymm0 = <2,0,u,u,5,1,3,7>
-; AVX2-NEXT: vpermps %ymm1, %ymm0, %ymm0
-; AVX2-NEXT: vmovapd %ymm1, (%rdi)
+; AVX2-NEXT: vpermpd {{.*#+}} ymm0 = ymm0[2,2,2,2]
+; AVX2-NEXT: vmovapd %ymm0, (%rdi)
; AVX2-NEXT: retq
%res = shufflevector <8 x float> %v, <8 x float> undef, <8 x i32> <i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5, i32 5>
%res1 = shufflevector<8 x float> %res, <8 x float> undef, <8 x i32> <i32 2, i32 0, i32 undef, i32 undef, i32 5, i32 1, i32 3, i32 7>